Crushing Hand Spiritborn Endgame Build for Diablo 4 Vessel of Hatred

Last update: 11/14/2024

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Index

General Notes

General Notes for the Crushing Hand Spiritborn Build in Vessel of Hatred

Note: This endgame build has been optimized for Diablo 4 Vessel of Hatred (Season 6).

Crushing Hand is a Core Skill of the Spiritborn class, where two Shockwaves are generated in front of you, overlapping and causing massive damage. With the Aspect of Unyielding Hits, every third Crushing Hand in a row triggers ten additional hits, causing it to do enormous damage.

If you've been playing Quill Volley and are looking for a different build, I have good news for you: This version of Crushing Hand plays almost identically, so you only need to swap 1 item, 2 glyphs, your Spirit Hall, and a few skill points.

Crushing Hand plays even better against groups of monsters than my Quill Volley endgame build, because you don't have to get into position before attacking; your huge shockwaves hit everything in range with the same damage.

In combination with its high mobility, the Crushing Hand is perfect for quick activities such as Kurast Undercity, but it's also more than capable of taking on high Pits.

My Season 6 Rating for this Build
Vs. Monsters
Vs. Bosses
Defense
Mobility
Playstyle
Budget
Build vs. Grube

How well does this build perform in the Pit / Infernal Horde?

High Pits are not a problem at all, as the build does an enormous amount of damage and is also very mobile. The main issue is its robustness. Therefore, items with a lot of health are very important.

Build vs. Bosse

How well does this build perform against bosses?

The build is significantly slower than Quill Volley against tough bosses. However, you deal billions of damage due to the Overpower mechanic, so there is no boss in the game that you cannot defeat with Crushing Hand.

Ab wann spielbar?

When is the build playable and which items do I need?

This endgame variant is only playable with the unique Staff of Kepeleke and the unique Ring of the Midnight Sun.

Note: There is, however, a Shattering Hand leveling variant on Vitablo.com that you can play very early on.

Playstyle

Playstyle for the Crushing Hand Spiritborn Endgame Build

Spiritborn-Skill-Segeln
Spiritborn-Skill-Panzerhaut
Spiritborn-Skill-Das-Raubtier
Spiritborn-Skill-Verwuester
Spiritborn-Skill-Geissel
Spiritborn-Skill-Zerschmetternde-Hand

Playstyle and skill rotation against monsters

Use Soar to get around and to make enemies vulnerable. Before starting the fight, use Ravager to increase your Resource generation and to make your Crushing Hand automatically jump to enemies. If you kill monsters fast enough, you should have Ravager active at all times; otherwise, you'll need to re-cast it from time to time.

Use your Ultimate Skill Hunter skill as much as possible, including for mobility, because your Key Passive refreshes the cooldowns. It makes you unstoppable and increases your attack speed and damage.

In higher level dungeons, you should regularly use Armored Hide to benefit from the damage reduction provided by Resolve.

Vortex is triggered by a Runeword, even if it is not on your skill bar. It is extremely important in higher Pits because it pulls enemies together and knocks them down.

IMPORTANT: If your items and glyphs are good enough and you get to 250 maximum Resources, you should use the Elixir of Resourcefulness to increase the maximum directly to 275! This way, you can Overpower with every attack thanks to the Unique Amulet Banished Lord's Talisman. However, the build is also playable with fewer Resources! Currently, there is probably even a bug that makes 240 Resources enough to Overpower with every attack. However, the bug could be fixed at any moment.

This is how you get 275 resources:

  • Option 1: Staff of Kepeleke with Greater Affix on “Maximum Resource” + 12/12 Masterworking with a hit on Resource + Menagerist Glyph Level 96 + Elixir of Resourcefulness
  • Option 2: Staff of Kepeleke with Greater Affix on “Maximum Resource” + 12/12 Masterworking with 2 hits on Resource + Menagerist Glyph Level 76 + Elixir of Resourcefulness

Playstyle and skill rotation against bosses

Bosses follow a similar skill rotation, with only one difference: since you're not killing monsters, Ravager isn't constantly active and you need to cast it. Its cooldown is reduced by your Key Passive as long as you keep using Crushing Hand. Without Ravager, you can't trigger the effect of your Staff of Kepeleke with every hit, so your damage is extremely reduced.

How to fix Resource problems

With the Staff of Kepeleke, you basically never have Resource problems, as Crushing Hand only consumes Resource when it is full.

The build is all about getting full Resources as quickly as possible to get the bonus damage from the Staff of Kepeleke.

You can achieve this with a well-rolled Ring of the Midnight Sun and Resource Generation from Tempering Manuals, skills, and various Paragon Nodes. In the best case, you have full Resources after each attack.

Skills

Skills for the Crushing Hand Spiritborn Endgame Build

Diablo 4 Crushing Hand Spiritborn Endgame Skilltree

Skill tree notes:

  • Reinforced Counterattack is triggered by the Ring of the Midnight Sun, even if you don't put it into the skill bar as an active skill.
  • Vortex is triggered by a Runeword, even if you don't put it into the skill bar as an active skill.

Spirit Hall

Spirit Hall for the Crushing Hand Spiritborn Endgame Build

Icon Primary Spirit Hall: Jaguar

Primary Spirit Hall: Jaguar

Every X. time you deal direct damage to an enemy with a Jaguar Skill, unleash additional slashes dealing X% of the damage dealt in the last X seconds.
All Skills are now also Jaguar Skills.

Icon Secondary Spirit Hall: Eagle

Secondary Spirit Hall: Eagle

For every X meters you move, your Critical Strike Chance increases by X%. This bonus is reset X seconds after you Critically Strike.

Hinweis: Du benötigst drei verschiedene Geister für den einzigartigen Helm Harmonie von Ebeweka. Adler wird als zweite Wahl genommen, um den dritten Geist zu erhalten und für Boni von Glyphen und passiven Fertigkeiten, obwohl der Geist an sich keinen Effekt für diesen Build hat.

Note: You need three different spirits for the Unique Helmet Harmony of Ebeweka. Eagle is taken as the second choice to get a third active spirit and for Glyph and Passive Skill bonuses, although the spirit itself has no effect for this build.

Aspects

Aspects for the Crushing Hand Spiritborn Endgame Build

Icon Duelist's Aspect

Duelist's Aspect

Utility Spiritborn

Maximum Ferocity increased by X.

Imprint on: 1H Weapon 2H Weapon (+100%) Offhand Gloves Helm Chest Armor Pants Boots Rings Amulet (+50%)

Icon Unrelenting Aspect

Unrelenting Aspect

Offensive Spiritborn

Every X. consecutive Crushing Hand smashes an additional X times around you dealing X% of its Base damage per hit.

Imprint on: 1H Weapon 2H Weapon (+100%) Offhand Gloves Helm Chest Armor Pants Boots Rings Amulet (+50%)

Icon Aspect of Disobedience

Aspect of Disobedience

Defensive All Classes

You gain X% increased Armor for X seconds when you deal any form of damage, stacking up to X%.

Imprint on: 1H Weapon 2H Weapon (+100%) Offhand Gloves Helm Chest Armor Pants Boots Rings Amulet (+50%)

Only in combination with the Aspect of Unyielding Hits, otherwise use the Aspect of Power.

Icon Aspect of Unyielding Hits

Aspect of Unyielding Hits

Offensive Spiritborn

Casting a Gorilla Skill adds X% of your Armor to all attacks for X seconds (capped at 1,500 weapon damage).

Imprint on: 1H Weapon 2H Weapon (+100%) Offhand Gloves Helm Chest Armor Pants Boots Rings Amulet (+50%)

This aspect is only worthwhile in the endgame with a good roll and over 3,000 armor. Otherwise, the Aspect of the Moonrise is preferred.

Icon Aspect of the Moonrise

Aspect of the Moonrise

Offensive All Classes

Damaging an enemy with a Basic Skill grants you X% Attack Speed for X seconds, stacking up to X times. Upon reaching maximum stacks, you enter a Vampiric Bloodrage, gaining X% Basic Skill damage and X% Movement Speed for X seconds.

Imprint on: 1H Weapon 2H Weapon (+100%) Offhand Gloves Helm Chest Armor Pants Boots Rings Amulet (+50%)

If you have not optimized your armor above 3,000 for the Aspect of Unyielding Hits.

Icon Aspect of Might

Aspect of Might

Defensive All Classes

Basic Skills grant X% Damage Reduction for X seconds.

Imprint on: 1H Weapon 2H Weapon (+100%) Offhand Gloves Helm Chest Armor Pants Boots Rings Amulet (+50%)

If you don't use the Aspect of Unyielding Hits yet.

Items & Affixes

Items & Affixes for the Crushing Hand Spiritborn Endgame Build

Note: With the Aspect of Unyielding Hits, the armor limit of 1,000 no longer plays a role. The more armor you get, the higher your weapon damage will be. If you play without the aspect, you can put your focus back on life and skill ranks, when it comes to item affixes.

Unique Harmony of Ebewaka

Harmony of Ebewaka

Unique Helm

All Stats

Movement Speed

Damage Reduction

Ranks to Velocity


According to your secondary Spirit Hall choice, your Skills are all additionally Jaguar, Eagle, Gorilla or Centipede Skills. Your Skills deal X% increased damage per Spirit type they have.

Dropped by

Beast in the Ice

Class

Spiritborn

Diablo 4 Item Type Chest Armor

Chest Armor

  • Armor
  • Life
  • Dexterity
  • Duelist's Aspect
Icon Tempering Manual

Worldly Endurance

Defensive All Classes

  • Maximum Life
  • Total Armor
  • Dodge Chance

Icon Tempering Manual

Eagle Innovation

Utility Spiritborn

  • Thunderspike Size
  • Vortex Size
  • Soar Size

Diablo 4 Item Type Gloves

Gloves

  • Ranks to Crushing Hand / Core Skills
  • Armor
  • Life
  • Attack Speed
  • Dexterity
  • Unrelenting Aspect
Icon Tempering Manual

Worldly Finesse

Offensive All Classes

  • Critical Strike Damage
  • Vulnerable Damage
  • Overpower Damage

Icon Tempering Manual

Eagle Innovation

Utility Spiritborn

  • Thunderspike Size
  • Vortex Size
  • Soar Size

100% maximum

Diablo 4 Item Type Pants

Pants

  • Armor
  • Life
  • Ranks to Basic Skills
  • Dexterity
  • Aspect of Disobedience
Icon Tempering Manual

Worldly Endurance

Defensive All Classes

  • Maximum Life
  • Total Armor
  • Dodge Chance

Icon Tempering Manual

Eagle Innovation

Utility Spiritborn

  • Thunderspike Size
  • Vortex Size
  • Soar Size

100% maximum

Unique Yen's Blessing

Yen's Blessing

Unique Boots

Maximum Evade Charges


All Stats

Movement Speed

Resistance to All Elements

Resource Generation


Casting a Skill has a X% chance to cast a Non-Mobility, Non-Ultimate Skill that is currently on Cooldown. Can only occur once every X seconds.

Dropped by

Lord Zir

Class

All Classes

Unique Banished Lord's Talisman

Banished Lord's Talisman

Unique Amulet

Resistance to All Elements


Maximum Life

Attack Speed

Overpower Damage

Ranks to Core Skills


After you spend X of your Primary Resource, your next Core Skill is guaranteed to Overpower. Your Critical Strikes that Overpower deal X% increased damage.

Dropped by

Duriel, Andariel

Class

All Classes

Diablo 4 Item Type Ring

Rings

  • Attack Speed
  • Life
  • Dexterity
  • Aspect of Unyielding Hits
Icon Tempering Manual

Worldly Finesse

Offensive All Classes

  • Critical Strike Damage
  • Vulnerable Damage
  • Overpower Damage

Icon Tempering Manual

Jaguar Efficiency

Resource Spiritborn

  • Thrash Resource Generation
  • The Hunter Cooldown Reduction
  • Incarnate Cooldown Reduction
  • Counterattack Charges

If you are not getting full resources with every hit, you can temper resource generation instead.

Unique Ring of the Midnight Sun

Ring of the Midnight Sun

Unique Ring

Fire Resistance

Lightning Resistance


Dexterity

Critical Strike Damage

Cooldown Reduction

Ranks to Mirage


When you Critically Strik, you regain X% of the Vigor you've spent in the last X seconds. Gain Counterattack's Passive Effect.

Dropped by

Grigoire

Class

Spiritborn

Unique Rod of Kepeleke

Rod of Kepeleke

Unique Quarterstaff

Block Chance


Maximum Vigor

Critical Strike Damage

Chance for Core Skills to Hit Twice

Ranks to Velocity


Your Core Skills are now additionally Basic Skills, free to cast, but deal up to X% reduced damage based on their Vigor Cost. When cast at Maximum Vigor, your Core Skills consume all Vigor to return to full damage, cast at their largest Size, and become guaranteed Critical Strikes, with X% increased Critical Strike Damage for each point of Vigor spent this way.

Dropped by

Duriel, Andariel

Class

Spiritborn

Unique Shroud of False Death

Shroud of False Death

Mythic Unique Chest Armor

+1 Ranks to All Passives


+160 All Stats

+800 Maximum Life

+333% Damage on Next Attack After Entering Stealth

11.1% Resource Generation


If you haven't attacked in the last 2 seconds, gain Stealth and 40%(+) Movement Speed.

Dropped by

Duriel, Andariel, Tormented Bosses

Class

All Classes

Runewords

Runewords for the Crushing Hand Spiritborn Endgame Build

Note: If you are missing the required Runes, you can use Gemstones in the meantime.

1st Runeword (Chest Armor)

Icon Diablo 4 Rune Xol

Xol

Legendary Rune of Ritual

Gain: 150 Offering


Evoke power from another Class.

Icon Diablo 4 Rune Kry

Kry

Rare Rune of Invocation

Required: 300 Offering

Cooldown: 3 Seconds


Evoke the Spiritborn's Vortex, dealing damage and Pulling In enemies.

2nd Runeword (2H Weapon)

Icon Diablo 4 Rune Poc

Poc

Rare Rune of Ritual

Gain: 5 Offering


Spend X% of your Maximum Resource.

Icon Diablo 4 Rune Que

Que

Rare Rune of Invocation

Required: 300 Offering

Cooldown: 1 Second


Evoke the Druid's Earthen Bulwark, granting yourself a Barrier. (Overflow: Increased Duration)

Note: The 1st Runeword is triggered by Earthen Bullwark from the 2nd Runeword.

Gemstones

Gemstones for the Crushing Hand Spiritborn Endgame Build

Icon Emerald

WeaponEmerald

Weapons: Critical Strike Damage

Armor: Dexterity

Jewelry: Poison Resistance

As long as you don't have the required runes yet.

Icon Emerald

ArmorEmerald

Weapons: Critical Strike Damage

Armor: Dexterity

Jewelry: Poison Resistance

Icon Skull

JewelrySkull

Weapons: Life On Kill

Armor: Healing Received

Jewelry: Armor

Paragon Board

Paragon Board for the Crushing Hand Spiritborn Endgame Build

Important notice:

  • Glyph Radius: To increase the radius of your Glyphs, you have to level them in the Pit. The starting radius is 3 boxes. At level 15, it increases to 4 boxes. At level 45, the radius is 5 boxes.
  • Skill Order: Start with the ESSENTIAL LAYOUT and rebuild it COMPLETELY to quickly access all the important Nodes and Glyphs. Only then switch to the FINAL LAYOUT and add the missing Nodes.

Board 1

Board 1 Glyphe Icon Colossal Colossal

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Diablo 4 Crushing Hand Spiritborn Endgame Paragon V1-1
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Icon Paragon Talent

Rare Glyph "Colossal"

Class: Spiritborn

For every 5 Strength purchased within range, you deal X% increased damage with Gorilla Skills.

Additional Bonus: You deal X% increased damage for each stack of Resolve you have.

Legendary Bonus: You deal X% increased damage to Close enemies.

Board 2: Sapping

Board 2: Sapping Glyphe Icon Menagerist Menagerist

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Diablo 4 Crushing Hand Spiritborn Endgame Paragon V1-2
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Icon Paragon Talent

Legendary Node "Sapping"

When you cast 3 Gorilla, Jaguar, Eagle, or Centipede skills with the same spirit in a row, restore X% of your Vigor and deal X% increased damage for X seconds.

Icon Paragon Talent

Rare Glyph "Menagerist"

Class: Spiritborn

Grants X% bonus to all Magic nodes within range.

Additional Bonus: Dealing damage with your Gorilla, Jaguar, Eagle, or Centipede skills increases all damage you deal by X% for X seconds, stacking once per spirit.

Legendary Bonus: Increase Incarnate skills damage by X%.

Board 3: Convergence

Board 3: Convergence Glyphe Icon Spirit Spirit

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Diablo 4 Crushing Hand Spiritborn Endgame Paragon V1-3
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Icon Paragon Talent

Legendary Node "Convergence"

You deal bonus damage equal to X% of your 2 highest bonuses to damage types combined, up to X% total.

Icon Paragon Talent

Rare Glyph "Spirit"

Class: Spiritborn

For every 5 Dexterity purchased within range, you deal X% increased Critical Strike Damage.

Additional Bonus: Lucky Hit: Critical Strikes increase the damage an enemy takes from you by X% for X seconds, up to X%.

Legendary Bonus: Increase damage to Elites by X%.

Board 4: Revealing

Board 4: Revealing Glyphe Icon Headhunter Headhunter

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Diablo 4 Crushing Hand Spiritborn Endgame Paragon V1-4
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Icon Paragon Talent

Legendary Node "Revealing"

Lucky Hit: Up to a X% chance to Knock Down Vulnerable enemies. You deal X% increased damage to Crowd Controlled enemies.

Icon Paragon Talent

Rare Glyph "Headhunter"

Class: Druid, Rogue, Spiritborn

Grants X% bonus to all Normal nodes within range.

Additional Bonus: You deal X% increased damage to Elites.

Legendary Bonus: Increase damage by X%.

Board 5: Viscous Shield

Board 5: Viscous Shield Glyphe Icon Talon Talon

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Diablo 4 Crushing Hand Spiritborn Endgame Paragon V1-5
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Icon Paragon Talent

Legendary Node "Viscous Shield"

You do X% increased damage for each X% of your Maximum Life you have as a Barrier.

Icon Paragon Talent

Rare Glyph "Talon"

Class: Spiritborn

For every 5 Dexterity purchased within range, you deal X% increased Damage with Eagle skills.

Additional Bonus: Your Eagle skills deal X% increased Critical Strike damage.

Legendary Bonus: Increase Lightning damage by X%.

Board 1

Board 1 Glyphe Icon Colossal Colossal

2

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Diablo 4 Crushing Hand Spiritborn Endgame Paragon V2-1
2 3 4 1 5

Icon Paragon Talent

Rare Glyph "Colossal"

Class: Spiritborn

For every 5 Strength purchased within range, you deal X% increased damage with Gorilla Skills.

Additional Bonus: You deal X% increased damage for each stack of Resolve you have.

Legendary Bonus: You deal X% increased damage to Close enemies.

Board 2: Sapping

Board 2: Sapping Glyphe Icon Menagerist Menagerist

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Diablo 4 Crushing Hand Spiritborn Endgame Paragon V2-2
2 3 4 1 5

Icon Paragon Talent

Legendary Node "Sapping"

When you cast 3 Gorilla, Jaguar, Eagle, or Centipede skills with the same spirit in a row, restore X% of your Vigor and deal X% increased damage for X seconds.

Icon Paragon Talent

Rare Glyph "Menagerist"

Class: Spiritborn

Grants X% bonus to all Magic nodes within range.

Additional Bonus: Dealing damage with your Gorilla, Jaguar, Eagle, or Centipede skills increases all damage you deal by X% for X seconds, stacking once per spirit.

Legendary Bonus: Increase Incarnate skills damage by X%.

Board 3: Convergence

Board 3: Convergence Glyphe Icon Spirit Spirit

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2

Diablo 4 Crushing Hand Spiritborn Endgame Paragon V2-3
2 3 4 1 5

Icon Paragon Talent

Legendary Node "Convergence"

You deal bonus damage equal to X% of your 2 highest bonuses to damage types combined, up to X% total.

Icon Paragon Talent

Rare Glyph "Spirit"

Class: Spiritborn

For every 5 Dexterity purchased within range, you deal X% increased Critical Strike Damage.

Additional Bonus: Lucky Hit: Critical Strikes increase the damage an enemy takes from you by X% for X seconds, up to X%.

Legendary Bonus: Increase damage to Elites by X%.

Board 4: Revealing

Board 4: Revealing Glyphe Icon Headhunter Headhunter

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5

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Diablo 4 Crushing Hand Spiritborn Endgame Paragon V2-4
2 3 4 1 5

Icon Paragon Talent

Legendary Node "Revealing"

Lucky Hit: Up to a X% chance to Knock Down Vulnerable enemies. You deal X% increased damage to Crowd Controlled enemies.

Icon Paragon Talent

Rare Glyph "Headhunter"

Class: Druid, Rogue, Spiritborn

Grants X% bonus to all Normal nodes within range.

Additional Bonus: You deal X% increased damage to Elites.

Legendary Bonus: Increase damage by X%.

Board 5: Viscous Shield

Board 5: Viscous Shield Glyphe Icon Talon Talon

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Diablo 4 Crushing Hand Spiritborn Endgame Paragon V2-5
2 3 4 1 5

Icon Paragon Talent

Legendary Node "Viscous Shield"

You do X% increased damage for each X% of your Maximum Life you have as a Barrier.

Icon Paragon Talent

Rare Glyph "Talon"

Class: Spiritborn

For every 5 Dexterity purchased within range, you deal X% increased Damage with Eagle skills.

Additional Bonus: Your Eagle skills deal X% increased Critical Strike damage.

Legendary Bonus: Increase Lightning damage by X%.

Mercenaries

Mercenaries for the Crushing Hand Spiritborn Endgame Build

Raheir

Skilltree Raheir
Icon Valiance

Valiance

When you would be damaged for at least X of your current Life at once, Raheir comes to your aid to negate the damage, Knock Down Close enemies for X seconds, and grant you Unstoppable for X seconds.

Icon Shield Charge

Shield Charge

Raheir rushes forward aggressively, dealing X% Physical damage and Taunting nearby enemies for X seconds. Selecting a Mercenary Core Skill alters their wielded Weapon and Basic Attack.
Weapon: Tower Shield
Basic Attack: Shield Bash
Raheir bashes enemies with a tower shield, dealing X% Physical damage and Fortifying you for X% of your Maximum Life.

Icon Raheir's Guard

Raheir's Guard

Raheir grants you X% Armor.

Icon Vanguard

Vanguard

Raheir Slows surrounding enemies by X%.

Icon Ground Slam

Ground Slam

Raheir brutalizes the ground, dealing X% Physical damage and Slowing enemies by X% for X seconds. Targets in the center of the slam are Slowed by X% instead.

Icon Raheir's Aegis

Raheir's Aegis

Raheir grants you X% Resistance to All Elements.

Icon Draw Fire

Draw Fire

When you use a Healing Potion, Raheir Taunts enemies around him for X seconds. Can only occur once every X seconds.

Icon Provoke

Provoke

Raheir Taunts enemies around you for X seconds. You gain X% Damage Reduction for each target, up to X%.

Icon Mocking Lure

Mocking Lure

You deal X% increased damage to enemies Taunted by Raheir.

Icon Iron Wolf's Ward

Iron Wolf's Ward

When Raheir's Valiance is triggered, he Knocks Back Close enemies and Taunts Distant enemies for X seconds. Raheir's Valiance Cooldown is reduced by X%.

Icon Crater

Crater

Raheir strikes the ground 3 times, each burst dealing X% Physical damage and Pulling In enemies. The final burst additionally deals X Physical damage and Stuns enemies for X seconds.

Icon Iron Wolf's Call

Iron Wolf's Call

When Raheir's Valiance is triggered, your next X Core Skills within X seconds deal X% increased damage and cost no Resource. Raheir's Valiance Cooldown is reduced by X%.

Icon Sundering Shield

Sundering Shield

Raheir's final Crater burst inflicts Vulnerable on enemies for X seconds.

Icon Bastion

Bastion

Raheir takes a protective position for X seconds, redirecting X% of the damage that would be dealt to surrounding allies to himself for X seconds. Bastion's initial cast also grants surrounding allies Unstoppable for X second.

Icon Inspiration

Inspiration

Enemies affected by Raheir's Ground Slam take X% increased damage. Allies affected by Raheir's Bastion deal X% increased damage.

Icon Iron Wolf's Virtue

Iron Wolf's Virtue

When Raheir's Valiance is triggered, he Heals you for X% of your Maximum Life. Raheir's Valiance Cooldown is reduced by X%.

Icon Shield Throw

Shield Throw

Raheir throws his shield, dealing X% Physical damage and Taunting enemies for X seconds. The shield bounces up to X times and cannot bounce to the same target twice.

Icon Iron Wolf's Arrival

Iron Wolf's Arrival

When Raheir's Valiance is triggered, he also casts Ground Slam and Shield Throw. Raheir's Valiance's Cooldown is reduced by X%.

Icon Consecrated Shield

Consecrated Shield

Raheir's Shield Throw Consecrates enemies for X seconds. Directly damaging a Consecrated enemy Heals you for X% of your Maximum Life, once per target.

Varyana

Mercenary Reinforcement

Reinforcement

Bloodthirst

Mercenary Trigger

Trigger

Crushing Hand

Changelog

Changelog

  • 11/14/24 – Swapped Amethysts for Emeralds, because there is enough barrier generation already
  • 10/18/24 – Fully optimized for the new Unique Shroud of False Death
  • 10/16/24 – Optimized for Vessel of Hatred (Season 6)