Fireball Sorcerer Endgame Build for Diablo 4 Vessel of Hatred (Season 6)

Last update: 10/23/2024

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Index

General Notes

General Notes for the Fireball Sorcerer Endgame Build in Vessel of Hatred

Note: This endgame build has been optimized for Diablo 4 Vessel of Hatred (Season 6).

This Fireball Sorcerer build is based on the unique item Gloves of the Illuminator, which fundamentally changes the way Fireball works. Normally, it explodes on first contact with an enemy, making it less than ideal for the Diablo 4's endgame. With the Gloves of the Illuminator, however, Fireball bounces repeatedly off the ground on its way, exploding each time and flying through enemies.

This means you can wipe out large groups of enemies with just one Fireball, and you can even hit bosses up to three times with each one.

The Fireball Sorcerer is highly mobile thanks to Teleport and has a permanent Barrier when skills are used correctly.

The only weak point is bosses that move quickly into your melee range, as they can't be hit often by your bouncing Fireball, like the Butcher, for example.

My Season 6 Rating for this Build
Vs. Monsters
Vs. Bosses
Defense
Mobility
Playstyle
Budget
Build vs. Grube

How well does this build perform in the Pit / Infernal Horde?

This build is great for high Pits, as you can kill elite enemies from a safe distance and do huge area damage. Your constant Barrier also makes you very robust.

Build vs. Bosse

How well does this build perform against bosses?

Since season 5, you no longer have any mana problems, even against bosses, and you can use Fireball consistently. If you have enough attack speed, you can defeat Uber Lilith and Tormented Bosses without Mythic Uniques.

The important thing is to keep the right distance from the bosses so that your Fireballs hit three times.

Ab wann spielbar?

When is the build playable and which items do I need?

You can only reach the full strength of the build once you have found the unique items Gloves of the Illuminator and Staff of Endless Rage.

Playstyle

Playstyle for the Fireball Sorcerer Endgame Build

Zauberin-Skill-Teleportation
Zauberin-Skill-Blitzspeer
Zauberin-Skill-Instabile-Stroemung
Zauberin-Skill-Vertrauter
Zauberin-Skill-Eisruestung
Zauberin-Skill-Feuerball

Unlike the Ball Lightning Sorcerer, you only use Teleport for movement and don't jump into groups of enemies. You should always keep some distance before using Fireball so that the enemies are hit by several impacts.

Once you find the Gloves of the Illuminator with +2 mana per Fireball explosion, you can use Fireball non-stop without losing mana. You don't even have to hit enemies. If you don't have a good roll on the gloves, Tibault's Will's mana generation helps when you make yourself Unstoppable.

In high dungeons, you should always make sure to maintain a Barrier. Thanks to the passive skill Protection, you will create a Barrier for 3 seconds every time you use a skill with a cooldown. Against weak enemies, the Barrier of Teleport, Lightning Spear or Familiar is sufficient, but you should always use Ice Armor against elite enemies. In the later game, you can use it permanently by spending mana on Shimmering Ice Armor.

You should make sure to use your Familiar only after using a fire skill so that it has fire as an element. Only then will it make monsters burn and give you additional fire damage.

You only need Unstable Currents to increase your attack speed and should always use it when it is ready.

Skills

Skills for the Fireball Sorcerer Endgame Build

Diablo 4 Fireball Sorcerer Endgame Skilltree

Skill tree notes

  • One point is enough for Elemental Attunement, since the effect is only triggered once every 10 seconds.
  • If you aren't robust enough yet, you can move 3 skill points from Teleport to Icy Veil to increase the duration of your Barrier.

Specialization

Specialization for the Fireball Sorcerer Endgame Build

Icon Frozen Orb

Frozen Orb Enchantment

Whenever you cast a Non-Basic Skill, you have a X% chance to launch a Frozen Orb at a Nearby enemy.

This allows you to chill enemies and benefit from some buffs.

Icon Ice Blades Enchantment

Ice Blades Enchantment

For every X seconds in Cooldowns you spend, you spawn an Ice Blades on a random enemy.

Aspects

Aspects for the Fireball Sorcerer Endgame Build

Icon Snowveiled Aspect

Snowveiled Aspect

Defensive Sorcerer

Casting Ice Armor makes you Unstoppable and grants X% Damage Reduction for X seconds.

Imprint on: 1H Weapon 2H Weapon (+100%) Offhand Gloves Helm Chest Armor Pants Boots Rings Amulet (+50%)

Icon Aspect of Three Curses

Aspect of Three Curses

Offensive Sorcerer

Increase the Critical Strike Damage of Meteor and Fireball by X%. Double this bonus against Healthy targets.

Imprint on: 1H Weapon 2H Weapon (+100%) Offhand Gloves Helm Chest Armor Pants Boots Rings Amulet (+50%)

Icon Aspect of Ancient Flame

Aspect of Ancient Flame

Offensive Sorcerer

While both bonuses from the Esu's Ferocity Key Passive are active, your Attack Speed is increased by X%.

Imprint on: 1H Weapon 2H Weapon (+100%) Offhand Gloves Helm Chest Armor Pants Boots Rings Amulet (+50%)

Icon Aspect of the Orange Herald

Aspect of the Orange Herald

Utility Sorcerer

Lucky Hit: Up to a X% chance to reduce the Cooldown of your Ultimate Skill by X seconds. Can only happen once per Skill cast.

Imprint on: 1H Weapon 2H Weapon (+100%) Offhand Gloves Helm Chest Armor Pants Boots Rings Amulet (+50%)

Items & Affixes

Items & Affixes for the Fireball Sorcerer Endgame Build

General tips about your Gear

  • Armor: You need a maximum of 1,000 armor. Anything above that is useless and has no effect. If you haven't reached your armor cap yet, adjust your equipment, gems and paragon talents accordingly.
  • Resistances: You need at least 70% to all resistances. If you have not yet reached these values, adjust your equipment, gems and paragon talents accordingly.
  • Affixes: Each item type has different properties (affixes) that are useful for this build. Some of these are mandatory, others are optional. Please pay attention to the following symbols:
! = Important Affix
= Masterwork Affix + Greater Affix
Diablo 4 Item Type Helm

Helmet

  • Cooldown Reduction
  • Armor
  • Life
  • Intelligence
  • Snowveiled Aspect
Icon Tempering Manual

Worldly Endurance

Defensive All Classes

  • Maximum Life
  • Total Armor
  • Dodge Chance

Icon Tempering Manual

Worldly Fortune

Utility All Classes

  • Lucky Hit: Chance to Slow
  • Lucky Hit: Chance to Immobilize
  • Lucky Hit: Chance to Stun
  • Lucky Hit: Chance to Freeze

to stagger bosses

Unique Soulbrand

Soulbrand

Unique Chest Armor

Maximum Life

Potion Capacity

Barrier Generation

Damage Reduction while Healthy


Your Healing Potion no longer Heals instantly, instead it grants a Barrier for X% of the healing for X seconds. You gain X% Damage Reduction while you have a Barrier and may drink your Healing Potion while at full Life.

Dropped by

Duriel, Andariel

Class

All Classes

Unique Gloves of the Illuminator

Gloves of the Illuminator

Unique Gloves

Critical Strike Chance

Fireball Attack Speed

Mana when a Fireball Explodes

Ranks to Fireball


Fireball now bounces as it travels, exploding each time it hits the ground, but its explosion deals X% of normal damage.

Dropped by

Beast in the Ice

Class

Sorcerer

Diablo 4 Item Type Pants

Pants

  • Armor
  • Life
  • Intelligence
  • Aspect of the Orange Herald
Icon Tempering Manual

Worldly Endurance

Defensive All Classes

  • Maximum Life
  • Total Armor
  • Dodge Chance

Icon Tempering Manual

Worldly Fortune

Utility All Classes

  • Lucky Hit: Chance to Slow
  • Lucky Hit: Chance to Immobilize
  • Lucky Hit: Chance to Stun
  • Lucky Hit: Chance to Freeze

to stagger bosses

Unique Esu's Heirloom

Esu's Heirloom

Unique Boots

Evade Grants Movement Speed for X Seconds


Movement Speed

Movement Speed for X Seconds After Killing an Elite

Critical Strike Damage

Resistance to All Elements


Your Critical Strike Chance is increased by X% of your Movement Speed bonus.

Dropped by

Varshan

Class

Sorcerer

Diablo 4 Item Type Chest Armor

Amulet

  • Attack Speed
  • Ranks to Devouring Blaze
  • Ranks to Elemental Dominance
  • Intelligence
  • Critical Strike Chance
  • Ranks to Glass Cannon
  • Cooldown Reduction
  • Aspect of Three Curses
Icon Tempering Manual

Conjuration Efficiency

Resource Sorcerer

  • Hydra Resource Cost Reduction
  • Ice Blades Cooldown Reduction
  • Lightning Spear Cooldown Reduction
  • Familiar Duration

Icon Tempering Manual

Pyromancy Finesse

Offensive Sorcerer

  • Fire Damage
  • Pyromancy Attack Speed
  • Pyromancy Critical Strike Damage
  • Mastery Damage

Note: For the Aspect of Three Curses, you require a very high Critical Strike Chance and should therefore wear Esu's Heirloom.

Diablo 4 Item Type Ring

Rings

  • Attack Speed
  • Critical Strike Chance
  • Life
  • Chance to Make Enemies Vulnerable
  • Intelligence
  • Aspect of Ancient Flame
Icon Tempering Manual

Conjuration Efficiency

Resource Sorcerer

  • Hydra Resource Cost Reduction
  • Ice Blades Cooldown Reduction
  • Lightning Spear Cooldown Reduction
  • Familiar Duration

Icon Tempering Manual

Pyromancy Finesse

Offensive Sorcerer

  • Fire Damage
  • Pyromancy Attack Speed
  • Pyromancy Critical Strike Damage
  • Mastery Damage

Unique Tal Rasha's Iridescent Loop

Tal Rasha's Iridescent Loop

Unique Ring

Resistance to All Elements


Lucky Hit Chance

Non-Physical Damage

Cooldown Reduction

Ranks to Potent Warding


Casting a Pyromancy, Shock, or Frost Skill increases your damage by X% for X seconds, stacking once per element. Casting again refreshes all bonuses if the previous skill was a different Element.

Dropped by

Varshan

Class

Sorcerer

Unique Staff of Endless Rage

Staff of Endless Rage

Unique Staff

Fire Damage


Intelligence

Fireball Projectile Speed

Chance for Fireball Projectiles to Cast Twice

Ranks to Fireball


Every 3rd cast of Fireball launches X additional projectiles dealing X% increased damage.

Dropped by

Varshan

Class

Sorcerer

Unique Harlequin Crest

Harlequin Crest

Mythic Unique Helm

+800 Maximum Life

+18 Maximum Resource

+350 Armor

+20% Cooldown Reduction


Gain 20% Damage Reduction. In addition, gain +4 Ranks to all Skills.

Dropped by

Duriel, Andariel, Tormented Bosses

Class

All Classes

Note: If you don't care about defense and just want maximum damage, you can wear Heir of Perdition instead of Harlequin Crest. I prefer Harlequin Crest, but either is possible.

Unique Heir of Perdition

Heir of Perdition

Mythic Unique Helm

+200% Damage to Angels and Demons


+20% Critical Strike Chance

+20% Lucky Hit Chance

+20% Movement Speed

+2 Ranks to Core Skills


Succumb to hatred and earn Mother’s Favor, increasing your damage dealt by 60%(x). Briefly steal Mother’s Favor from Nearby allies by slaughtering enemies.

Dropped by

Duriel, Andariel, Tormented Bosses

Class

All Classes

Unique Ring of Starless Skies

Ring of Starless Skies

Mythic Unique Ring

+12.5% Resistance to All Elements

+12.5% Resistance to All Elements


+17.5% Attack Speed

+12.5% Critical Strike Chance

+12.5% Lucky Hit Chance

+2 Ranks to Core Skills


Spending your Primary Resource reduces the Resource cost of your Skills and increases your damage by 10%(x) for 3 seconds, up to 50%(x).

Dropped by

Duriel, Andariel, Tormented Bosses

Class

All Classes

Unique Tyrael's Might

Tyrael's Might

Mythic Unique Chest Armor

Ignore Durability Loss


+16.5% Movement Speed

+7.5% Maximum Resistance to All Elements

+60% Resistance to All Elements

+20% Damage Reduction


While at full Life, your Skills unleash a divine barrage dealing 195 damage.

Dropped by

Duriel, Andariel, Tormented Bosses

Class

All Classes

In this build, the mythic uniques Harlequin Crest and Ring of Starless Skies are particularly useful. In this scenario, you should do without the legendary ring. You can also equip Tyrael's Might, which is even more defensive than Soulbrand because it increases your maximum resistances.

Runewords

Runewords for the Fireball Sorcerer Endgame Build

Note: If you are missing the required Runes, you can use Gemstones in the meantime.

1st Runeword (Chest Armor)

Icon Diablo 4 Rune Yul

Yul

Legendary Rune of Ritual

Gain: 50 Offering


Cast a Skill with a Cooldown.

Icon Diablo 4 Rune Gar

Gar

Magic Rune of Invocation

Required: 25 Offering

Cooldown: 1 Second


Gain X% Critical Strike Chance for X seconds, up to X%. (Overflow: Gain Multiple Stacks)

2nd Runeword (2H Weapon)

Icon Diablo 4 Rune Tam

Tam

Legendary Rune of Ritual

Gain: 25 Offering


Cast a non-Channeled Core Skill.

Icon Diablo 4 Rune Ohm

Ohm

Legendary Rune of Invocation

Required: 600 Offering

Cooldown: 2 Seconds


Evoke the Barbarian's War Cry, increasing your damage dealt. (Overflow: Increased Duration)

Note: If you already have 100% Critical Strike Chance, you can use Mot Rune or Topazes instead of the Gar Rune.

Gemstones

Gemstones for the Fireball Sorcerer Endgame Build

Icon Emerald

WeaponEmerald

Weapons: Critical Strike Damage

Armor: Dexterity

Jewelry: Poison Resistance

Icon Topaz

ArmorTopaz

Weapons: Basic Damage

Armor: Intelligence

Jewelry: Lightning Resistance

Icon Skull

JewelrySkull

Weapons: Life On Kill

Armor: Healing Received

Jewelry: Armor

Paragon Board

Paragon Board for the Fireball Sorcerer Endgame Build

Important notice:

  • Glyph Radius: To increase the radius of your Glyphs, you have to level them in the Pit. The starting radius is 3 boxes. At level 15, it increases to 4 boxes. At level 45, the radius is 5 boxes.
  • Skill Order: Start with the ESSENTIAL LAYOUT and rebuild it COMPLETELY to quickly access all the important Nodes and Glyphs. Only then switch to the FINAL LAYOUT and add the missing Nodes.

Board 1

Board 1 Glyphe Icon Tactician Tactician

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Diablo 4 Fireball Sorcerer Endgame Paragon V1-1
2 3 1 4 5

Icon Paragon Talent

Rare Glyph "Tactician"

Class: Sorcerer

Grants X% bonus to all Rare nodes within range.

Additional Bonus: You deal X% increased damage for X seconds after casting a Defensive Skill. This duration is increased by X seconds for each Defensive Skill not on your Action Bar.

Legendary Bonus: You deal X% increased damage to Close enemies.

Board 2: Searing Heat

Board 2: Searing Heat Glyphe Icon Destruction Destruction

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Diablo 4 Fireball Sorcerer Endgame Paragon V1-2
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Icon Paragon Talent

Legendary Node "Searing Heat"

Pyromancy Skills have a X% increased Critical Strike Chance and deal increased Direct damage equal to X% of your Damage with Fire bonus, up to X%.

Icon Paragon Talent

Rare Glyph "Destruction"

Class: Sorcerer

For every 5 Dexterity purchased within range, you deal X% increased Critical Strike Damage.

Additional Bonus: Critical Strikes increase all damage the enemy takes from you by X% for X seconds, up to X%.

Legendary Bonus: Increase Critical Strike Damage by X%.

Board 3: Fundamental Release

Board 3: Fundamental Release Glyphe Icon Pyromaniac Pyromaniac

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Diablo 4 Fireball Sorcerer Endgame Paragon V1-3
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Icon Paragon Talent

Legendary Node "Fundamental Release"

Each time you apply Vulnerable, Burning, or Critically Strike an enemy, they take X% increased damage from you, up to X%.

Icon Paragon Talent

Rare Glyph "Pyromaniac"

Class: Sorcerer

Paragon nodes within range gain X% bonus to their Fire damage and damage reduction modifiers.

Additional Bonus: Every Pyromancy Skill you cast or every second you channel Incinerate increases your Fire damage by X% for X seconds, up to X%.

Legendary Bonus: Increase Cold damage by X%.

Board 4: Enchantment Master

Board 4: Enchantment Master Glyphe Icon Elementalist Elementalist

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Diablo 4 Fireball Sorcerer Endgame Paragon V1-4
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Icon Paragon Talent

Legendary Node "Enchantment Master"

Your Enchantments are X% stronger.

Icon Paragon Talent

Rare Glyph "Elementalist"

Class: Sorcerer

Paragon nodes within range gain X% bonus to their Non-physical damage and damage reduction modifiers.

Additional Bonus: Dealing Fire, Cold, or Lightning damage to an enemy increases all damage you deal to them by X% for X seconds, stacking once per element.

Legendary Bonus: Increase Non-Physical damage by X%.

Board 5: Frigid Fate

Board 5: Frigid Fate Glyphe Icon Exploit Exploit

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Diablo 4 Fireball Sorcerer Endgame Paragon V1-5
2 3 1 4 5

Icon Paragon Talent

Legendary Node "Frigid Fate"

You deal bonus damage to Vulnerable enemies equal to X% of the total amount of your Bonus Damage with Cold, up to a maximum of X%.

Icon Paragon Talent

Rare Glyph "Exploit"

Classes: Sorcerer, Necromancer

For every 5 Dexterity purchased within range, you deal X% increased damage to Vulnerable targets.

Additional Bonus: Dealing damage to a Vulnerable enemy increases your damage by X% for X seconds, up to X%.

Legendary Bonus: Increase damage to Vulnerable targets by X%.

Board 1

Board 1 Glyphe Icon Tactician Tactician

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Diablo 4 Fireball Sorcerer Endgame Paragon V2-1
2 3 1 4 5

Icon Paragon Talent

Rare Glyph "Tactician"

Class: Sorcerer

Grants X% bonus to all Rare nodes within range.

Additional Bonus: You deal X% increased damage for X seconds after casting a Defensive Skill. This duration is increased by X seconds for each Defensive Skill not on your Action Bar.

Legendary Bonus: You deal X% increased damage to Close enemies.

Board 2: Searing Heat

Board 2: Searing Heat Glyphe Icon Destruction Destruction

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Diablo 4 Fireball Sorcerer Endgame Paragon V2-2
2 3 1 4 5

Icon Paragon Talent

Legendary Node "Searing Heat"

Pyromancy Skills have a X% increased Critical Strike Chance and deal increased Direct damage equal to X% of your Damage with Fire bonus, up to X%.

Icon Paragon Talent

Rare Glyph "Destruction"

Class: Sorcerer

For every 5 Dexterity purchased within range, you deal X% increased Critical Strike Damage.

Additional Bonus: Critical Strikes increase all damage the enemy takes from you by X% for X seconds, up to X%.

Legendary Bonus: Increase Critical Strike Damage by X%.

Board 3: Fundamental Release

Board 3: Fundamental Release Glyphe Icon Pyromaniac Pyromaniac

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Diablo 4 Fireball Sorcerer Endgame Paragon V2-3
2 3 1 4 5

Icon Paragon Talent

Legendary Node "Fundamental Release"

Each time you apply Vulnerable, Burning, or Critically Strike an enemy, they take X% increased damage from you, up to X%.

Icon Paragon Talent

Rare Glyph "Pyromaniac"

Class: Sorcerer

Paragon nodes within range gain X% bonus to their Fire damage and damage reduction modifiers.

Additional Bonus: Every Pyromancy Skill you cast or every second you channel Incinerate increases your Fire damage by X% for X seconds, up to X%.

Legendary Bonus: Increase Cold damage by X%.

Board 4: Enchantment Master

Board 4: Enchantment Master Glyphe Icon Elementalist Elementalist

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Diablo 4 Fireball Sorcerer Endgame Paragon V2-4
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Icon Paragon Talent

Legendary Node "Enchantment Master"

Your Enchantments are X% stronger.

Icon Paragon Talent

Rare Glyph "Elementalist"

Class: Sorcerer

Paragon nodes within range gain X% bonus to their Non-physical damage and damage reduction modifiers.

Additional Bonus: Dealing Fire, Cold, or Lightning damage to an enemy increases all damage you deal to them by X% for X seconds, stacking once per element.

Legendary Bonus: Increase Non-Physical damage by X%.

Board 5: Frigid Fate

Board 5: Frigid Fate Glyphe Icon Exploit Exploit

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Diablo 4 Fireball Sorcerer Endgame Paragon V2-5
2 3 1 4 5

Icon Paragon Talent

Legendary Node "Frigid Fate"

You deal bonus damage to Vulnerable enemies equal to X% of the total amount of your Bonus Damage with Cold, up to a maximum of X%.

Icon Paragon Talent

Rare Glyph "Exploit"

Classes: Sorcerer, Necromancer

For every 5 Dexterity purchased within range, you deal X% increased damage to Vulnerable targets.

Additional Bonus: Dealing damage to a Vulnerable enemy increases your damage by X% for X seconds, up to X%.

Legendary Bonus: Increase damage to Vulnerable targets by X%.

Mercenaries

Mercenaries for the Fireball Sorcerer Endgame Build

Varyana

Skilltree Raheir
Icon Massacre

Massacre

You and Varyana stack Massacre together on kills. Certain stack thresholds grant Movement Speed. Massacre resets after X seconds of not killing an enemy.

Icon Cleave

Cleave

Varyana swings two axes in an arc in front of her, dealing X% Physical damage and X% Bleeding damage over X seconds.
Selecting a Mercenary Core Skill alters their wielded Weapon and Basic Attack.
Weapon: Dual Axes
Basic Attack: Double Strike
Varyana slashes enemies with dual axes, dealing X% Physical damage. She has a X% chance to also deal X% Bleeding damage over X seconds.

Icon Hysteria

Hysteria

You gain X% Attack Speed for X seconds whenever Varyana damages an enemy, up to X%.

Icon Recklessness

Recklessness

Varyana's Cleave inflicts Vulnerable on enemies for X seconds.

Icon Shockwave

Shockwave

Varyana slams the ground for a brutal shockwave in front of her, dealing X% Physical damage and Knocking Down enemies for X seconds.
Selecting a Mercenary Core Skill alters their wielded Weapon and Basic Attack.
Weapon: Two-Handed Mace
Basic Attack: Heavy Strike
Varyana batters enemies with a mace, dealing X% Physical damage with X% increased Critical Strike Chance.

Icon Crushing Force

Crushing Force

When Varyana deals damage to an enemy, she has a X% chance to Knock them Down for X seconds.

Icon Reprisal

Reprisal

If you become Crowd Controlled, Varyana leaps towards the enemy that inflicted it, dealing X% Physical damage and Knocking Down surrounding enemies for X seconds on impact. This can only occur once every X seconds.

Icon Bloodthirst

Bloodthirst

Varyana enters Bloodthirst, gaining X% Attack Speed, X% Movement Speed, and Unstoppable for X seconds. Varyana's Bloodthirst grants X% Attack Speed to you for the same duration.

Icon Intimidated

Intimidated

While Varyana has Bloodthirst, enemies around her deal X% reduced damage.

Icon Bloodlust

Bloodlust

Varyana's Bloodthirst further increases your Attack Speed by X%.

Icon Whirlwind

Whirlwind

Varyana spins violently in a line, repeatedly dealing X% Physical damage and X% Bleeding damage over X seconds.

Icon No Escape

No Escape

Varyana's Whirlwind Pulls In enemies every X seconds and gains X% Size.

Icon Taste of Flesh

Taste of Flesh

When you or Varyana deal direct damage to an enemy inflicted with any of her Bleeding effects, you Heal for X% of your Maximum Life.

Icon Earth Breaker

Earth Breaker

Varyana crushes the ground with her mace, leaving a tremor that deals X% Physical damage over X seconds and Knocks enemies Down repeatedly.

Icon Rampage

Rampage

You deal X% increased damage to enemies afflicted by any of Varyana's Crowd Control effects.

Icon Dismembering

Dismembering

Enemies damaged by Varyana's Earth Breaker are left exposed, causing your next hit against them within X seconds to be a guaranteed Overpower. This may only occur on the same target once every X seconds.

Icon Ancient Harpoons

Ancient Harpoons

Varyana launches three harpoons ahead of her, piercing enemies for X% Physical damage. She then rips them back, Pulling In and Stunning enemies for X seconds.

Icon Annihilator

Annihilator

Varyana's Ancient Harpoons additionally Slow enemies by X% for X seconds. During this time, you gain X% Lucky Hit Chance against those targets.

Icon Iron Grip

Iron Grip

Varyana's Ancient Harpoons travel X% farther and reduce enemies' Impairment Resistance by X% for X seconds.

Raheir

Mercenary Reinforcement

Reinforcement

Crater

Mercenary Trigger

Trigger

Fireball

Note: If you are still short on armor, you can take Raheir as your main mercenary and Varyana with Bloodthirst as Reinforcement.

Changelog

Changelog

  • 10/08/24 – Updated for Vessel of Hatred (Season 6)
  • 10/09/24 – Skilltree Correction: -1 Teleport, +1 Frozen Orb