Stinger Spiritborn Leveling Build for Diablo 4 Vessel of Hatred (Season 6)
Last update: 10/23/2024

General Notes
General Notes for the Stinger Spiritborn Leveling Build in Vessel of Hatred
Note: This leveling guide is optimized for Diablo 4 Vessel of Hatred (Season 6).
Stinger is a Core Skill of the Spiritborn class that damages all enemies in a small area and additionally hits all poisoned enemies in the larger area.
With the Aspect of Pestilence, Stinger triggers Pestilent Swarms that circle outwards, similar to the popular Hammerdin from Diablo 2. The Aspect of Infestation causes all enemies hit by a Pestilent Swarm to become additionally poisoned. This build is suitable for levelling even without the two Aspects, but it is only with the aspects that it unleashed its full potential.
Against groups of monster, the Stinger Spiritborn is extremely strong because each skill covers a large area. If you have enough Resource generation to use Stinger constantly, even Tormented Bosses are no longer a problem.
Until when is this leveling build playable? You can play this and all my other leveling guides on Vitablo.com for as long as you like. Some of them still perform well at Torment difficulty 4, others have their limit at Torment difficulty 3. As soon as your build no longer feels strong enough, you can switch to one of my endgame builds.
Playstyle
Playstyle for the Stinger Spiritborn Leveling Build
Use Soar to move around and to make enemies Vulnerable. Before entering the fight, use Ravager to increase your Vigor generation and thus make your Stinger automatically jump to opponents. If you kill monsters fast enough, you should have the Ravager active at all times; otherwise, you'll have to re-cast it from time to time.
In combat, you should use Stinger for as long as possible until your Vigor is empty. After that, you can use your Basic Attack, Withering Fist or Scourge for Resource generation.
You can use your Ultimate Skill Hunter on every elite group, because the cooldown is regularly restored when you kill enemies. You should also use Scourge against them to increase your damage.
The Key Passive Vital Strikes generates Vigor when you damage Vulnerable enemies. However, this also removes the Vulnerability, so you have to constantly apply new Vulnerability to enemies to benefit from it. Fortunately, you trigger Vulnerability constantly through Advantageous Stinger.
To defeat even Tormented Bosses, you should always make sure you have sufficient Resource Generation and Resource Cost Reduction on your items to consistently use Stinger. You should only use your basic attack from time to time for additional Damage Reduction through the Aspect of Might, or when your Vigor is completely exhausted.
Skills
Skills for the Stinger Spiritborn Leveling Build
Note: Level up all your active skills first and work your way down to your Key Passive as quickly as possible. If you are missing skill points to progress on your way through the skill tree, you can invest them in some passive skills. As soon as you have leveled up all active abilities and your Key Passive Ability, continue with the missing passive skills.
Spirit Hall
Spirit Hall for the Stinger Spiritborn Leveling Build
Primary Spirit Hall: Centipede
Hitting an enemy with a Centipede Skill reduces their Damage by X% and Slows them by X% for X seconds, stacking up to a maximum of X times.
All Skills are now also Centipede Skills.
Secondary Spirit Hall: Jaguar
Maximum Ferocity increased by X. Gain X stack of Ferocity whenever you kill an enemy or damage a Boss.
Aspects
Aspects for the Stinger Spiritborn Leveling Build
Aspect of Infestation
Lucky Hit: Centipede Skills have up to a X% chance to spawn a Pestilent Swarm from the target which deals X Poison damage per hit. Pestilent Swarms now also deal X% of their Base damage as Poisoning damage over X seconds.
Aspect of Soil Power
Lucky Hit: Up to a X% chance to create a Mystic Circle for X seconds. Casting a Centipede Skill in Mystic Circles empowers them to periodically apply X Poisoning damage over X seconds to enemies within while extending any Crowd Controls affecting them.
Duelist's Aspect
Maximum Ferocity increased by X.
Aspect of Apprehension
Once an enemy is Slowed by at least X%, they also become Feared for X seconds. You deal X% increased damage to Feared enemies.
Aspect of Pestilence
Stinger spawns a Pestilent Swarm at its target location which deals X% of Stinger's Base damage per hit. Pestilent Swarms now last X% longer and spiral outwards.
very important
Items & Affixes
Items & Affixes for the Stinger Spiritborn Leveling Build
General tips about your Gear
- Armor: You need a maximum of 1,000 armor. Anything above that is useless and has no effect. If you haven't reached your armor cap yet, adjust your equipment, gems and paragon talents accordingly.
- Resistances: You need at least 70% to all resistances. If you have not yet reached these values, adjust your equipment, gems and paragon talents accordingly.
- Affixes: Each item type has different properties (affixes) that are useful for this build. Some of these are mandatory, others are optional. Please pay attention to the following symbols:
Helmet
- Life
- Dexterity
- Vigor per Second
- Cooldown Reduction
- Armor
- Resistances as Required
- Undying Aspect
Centipede Innovation
- Withering Fist Size
- Stinger Size
- Scourge Size
- Touch of Death Swarm Duration
100% maximum
Chest Armor
- Dexterity
- Life
- Vigor per Second
- Armor
- Resistances as Required
- Aspect of Might
Centipede Innovation
- Withering Fist Size
- Stinger Size
- Scourge Size
- Touch of Death Swarm Duration
100% maximum
Gloves
- Ranks to Stinger
- Ranks to Core Skills
- Attack Speed
- Dexterity
- Critical Strike Chance
- Life
- Aspect of Infestation
Centipede Finesse
- Potency Damage
- Pestilent Swarm Damage
- Centipede Damage
- Damage to Slowed Enemies
Centipede Innovation
- Withering Fist Size
- Stinger Size
- Scourge Size
- Touch of Death Swarm Duration
100% maximum
Pants
- Life
- Dexterity
- Armor
- Resistances as Required
- Aspect of Soil Power
Centipede Innovation
- Withering Fist Size
- Stinger Size
- Scourge Size
- Touch of Death Swarm Duration
100% maximum
Boots
- Attacks Reduce Evade's Cooldown
- Movement Speed
- Life
- Dexterity
- Vigor per Secod
- Duelist's Aspect
Centipede Innovation
- Withering Fist Size
- Stinger Size
- Scourge Size
- Touch of Death Swarm Duration
100% maximum
Amulet
- Ranks to Ravenous
- Ranks to Oppressive
- Ranks to Apex
- Dexterity
- Attack Speed
- Movement Speed
- Aspect of Apprehension
Centipede Finesse
- Potency Damage
- Pestilent Swarm Damage
- Centipede Damage
- Damage to Slowed Enemies
Rings
- Attack Speed
- Dexterity
- Life
- Critical Strike Chance
- Accelerating Aspect
- Aspect of Elements
Centipede Finesse
- Potency Damage
- Pestilent Swarm Damage
- Centipede Damage
- Damage to Slowed Enemies
Quarterstafft / Polearm
- Resource Cost Reduction
- Life
- Dexterity
- Aspect of Pestilence
Centipede Augments
- Chance for Withering Fist to Deal Double Damage
- Chance for Stinger to Extra Hit
- Chance for The Devourer to Deal Double Damage
- Primary Centipede Spirit Hall Potency
Centipede Finesse
- Potency Damage
- Pestilent Swarm Damage
- Centipede Damage
- Damage to Slowed Enemies
Ring of Writhing Moon
Lightning Resistance
Poison Resistance
Critical Strike Chance
Movement Speed
Lucky Hit: Chance to Make Enemies Vulnerable for X Seconds
Ranks to Unrestrained Power
Every X seconds a Pestilent Swarm spawns from you which deals X Poison damage per hit. Pestilent Swarms now always spawn orbiting around you and generate X Vigor per hit.
Varshan
Spiritborn
Runewords
Runewords for the Stinger Spiritborn Leveling Build
Note: If you are missing the required Runes, you can use Gemstones in the meantime.
1st Runeword (Chest Armor)
Cir
Gain: 30 Offering
Cast the same non-Channeled Skill 3 times in a row.
Gar
Required: 25 Offering
Cooldown: 1 Second
Gain X% Critical Strike Chance for X seconds, up to X%. (Overflow: Gain Multiple Stacks)
2nd Runeword (2H Weapon)
Tam
Gain: 25 Offering
Cast a non-Channeled Core Skill.
Lum
Required: 5 Offering
Cooldown: 1 Second
Restore X Primary Resource. (Overflow: Increased Resource Restored)
Note: If you don't have the legendary Tam Rune yet, you can also use a Cem Rune or Yax Rune.
Gemstones
Gemstones for the Stinger Spiritborn Leveling Build
WeaponAmethyst
Weapons: Damage Over Time
Armor: Barrier Generation
Jewelry: Shadow Resistance
ArmorEmerald
Weapons: Critical Strike Damage
Armor: Dexterity
Jewelry: Poison Resistance
JewelryGems and Skulls
You'll need at least 70% to all resistances. If you haven't reached those numbers yet, change your gems accordingly. If you have too many resistances on your items, you can also use skulls, but you shouldn't exceed the armor cap of 1,000.
Paragon Board
Paragon Board for the Stinger Spiritborn Leveling Build
Important notice:
- Glyph Radius: To increase the radius of your Glyphs, you have to level them in the Pit. The starting radius is 3 boxes. At level 15, it increases to 4 boxes. At level 45, the radius is 5 boxes.
- Skill Order: Start with the ESSENTIAL LAYOUT and rebuild it COMPLETELY to quickly access all the important Nodes and Glyphs. Only then switch to the FINAL LAYOUT and add the missing Nodes.
Rare Glyph "Fester"
For every 5 Dexterity purchased within range, you deal X% increased Damage with Centipede skills.
Additional Bonus: Your Centipede Skills deal X% increased damage to Crowd Controlled enemies.
Legendary Bonus: Increase Poison damage by X%.
Legendary Node "Sapping"
When you cast 3 Gorilla, Jaguar, Eagle, or Centipede skills with the same spirit in a row, restore X% of your Vigor and deal X% increased damage for X seconds.
Rare Glyph "Consumption"
For every 5 Intelligence purchased within range, your Pestilent Swarms deal X% increased damage.
Additional Bonus: You deal X% increased damage each active Pestilent Swarm and Touch of Death swarm.
Legendary Bonus: Increase Poison damage by X%.
Legendary Node "Convergence"
You deal bonus damage equal to X% of your 2 highest bonuses to damage types combined, up to X% total.
Rare Glyph "Bane"
For every 5 Strength purchased within range, you deal X% increased Poison damage.
Additional Bonus: Poisoning damage effects have a X% chance to deal double the amount of damage over their duration.
Legendary Bonus: Increase Poison damage by X%.
Legendary Node "Revealing"
Lucky Hit: Up to a X% chance to Knock Down Vulnerable enemies. You deal X% increased damage to Crowd Controlled enemies.
Rare Glyph "Canny"
For every 5 Intelligence purchased within range, you deal X% increased Non-physical damage.
Additional Bonus: Non-Physical damage increases all the Non-Physical damage an enemy takes from you by X%, up to X%, for X seconds.
Legendary Bonus: Increase Non-Physical damage by X%.
Legendary Node "Drive"
After moving X meters, you deal X% increased damage for X seconds. This can stack up to X times.
Rare Glyph "Headhunter"
Grants X% bonus to all Normal nodes within range.
Additional Bonus: You deal X% increased damage to Elites.
Legendary Bonus: Increase damage by X%.
Work in progress.
Mercenaries
Mercenaries for the Stinger Spiritborn Leveling Build
Varyana
Massacre
You and Varyana stack Massacre together on kills. Certain stack thresholds grant Movement Speed. Massacre resets after X seconds of not killing an enemy.
Cleave
Varyana swings two axes in an arc in front of her, dealing X% Physical damage and X% Bleeding damage over X seconds.
Selecting a Mercenary Core Skill alters their wielded Weapon and Basic Attack.
Weapon: Dual Axes
Basic Attack: Double Strike
Varyana slashes enemies with dual axes, dealing X% Physical damage. She has a X% chance to also deal X% Bleeding damage over X seconds.
Hysteria
You gain X% Attack Speed for X seconds whenever Varyana damages an enemy, up to X%.
Recklessness
Varyana's Cleave inflicts Vulnerable on enemies for X seconds.
Shockwave
Varyana slams the ground for a brutal shockwave in front of her, dealing X% Physical damage and Knocking Down enemies for X seconds.
Selecting a Mercenary Core Skill alters their wielded Weapon and Basic Attack.
Weapon: Two-Handed Mace
Basic Attack: Heavy Strike
Varyana batters enemies with a mace, dealing X% Physical damage with X% increased Critical Strike Chance.
Crushing Force
When Varyana deals damage to an enemy, she has a X% chance to Knock them Down for X seconds.
Reprisal
If you become Crowd Controlled, Varyana leaps towards the enemy that inflicted it, dealing X% Physical damage and Knocking Down surrounding enemies for X seconds on impact. This can only occur once every X seconds.
Bloodthirst
Varyana enters Bloodthirst, gaining X% Attack Speed, X% Movement Speed, and Unstoppable for X seconds. Varyana's Bloodthirst grants X% Attack Speed to you for the same duration.
Intimidated
While Varyana has Bloodthirst, enemies around her deal X% reduced damage.
Bloodlust
Varyana's Bloodthirst further increases your Attack Speed by X%.
Whirlwind
Varyana spins violently in a line, repeatedly dealing X% Physical damage and X% Bleeding damage over X seconds.
No Escape
Varyana's Whirlwind Pulls In enemies every X seconds and gains X% Size.
Taste of Flesh
When you or Varyana deal direct damage to an enemy inflicted with any of her Bleeding effects, you Heal for X% of your Maximum Life.
Earth Breaker
Varyana crushes the ground with her mace, leaving a tremor that deals X% Physical damage over X seconds and Knocks enemies Down repeatedly.
Rampage
You deal X% increased damage to enemies afflicted by any of Varyana's Crowd Control effects.
Dismembering
Enemies damaged by Varyana's Earth Breaker are left exposed, causing your next hit against them within X seconds to be a guaranteed Overpower. This may only occur on the same target once every X seconds.
Ancient Harpoons
Varyana launches three harpoons ahead of her, piercing enemies for X% Physical damage. She then rips them back, Pulling In and Stunning enemies for X seconds.
Annihilator
Varyana's Ancient Harpoons additionally Slow enemies by X% for X seconds. During this time, you gain X% Lucky Hit Chance against those targets.
Iron Grip
Varyana's Ancient Harpoons travel X% farther and reduce enemies' Impairment Resistance by X% for X seconds.
Raheir
Reinforcement
Crater
Trigger
Stinger
Video Showcase
Video Showcase for the Stinger Spiritborn Leveling Build
Changelog
- 10/02/24 – Optimized for Vessel of Hatred (Season 6)