Stinger Swarm Spiritborn Endgame Build for Diablo 4 | Hammerdin Style

Last update: 10/23/2024

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Index

General Notes

General Notes for the Stinger Swarm Spiritborn Endgame Build in Vessel of Hatred

Note: This endgame build is optimized for Diablo 4 Vessel of Hatred (Season 6).

Efficient Rogue

Efficient Rogue

Efficient Rogue is one of our Diablo 4 experts and specializes in endgame Rogue builds. If you have any questions about this build, feel free to ask him!

Stinger is a powerful Core skill of the new Spiritborn class. It synergizes very well with other class mechanics, such as Pestilent Swarms and Poison Explosions from the Noxious Resonance Key Passive. In fact, most of the damage comes from the Pestilent Swarms that spawn every time you use Stinger or Centipede Skills in general.

This build also scales with higher monster density, which makes it a very powerful speed-farming choice for the class. So overall it is a very powerful and fun build, although it requires you to push a lot of buttons in order to unleash its maximum potential in the higher Torment difficulties. And for all Hammerdin enjoyers from Diablo 2: the Swarm animations should look quite familiar to you. 🙂

Build vs. Grube

How well does this build perform in the Pit / Infernal Horde?

Very good in both game modes and especially for the arena since it scales of monster density.

Build vs. Bosse

How well does this build perform against bosses?

Okay - Good. Bosses are less optimal unless they summon a lot of ads (trash monsters).

Ab wann spielbar?

When is the build playable and which items do I need?

You can play this build once you have found both Pestilent Swarms Aspects (Pestilence & Infestation) and the Ring of the Midnight Sun Unique. The unique chest plate Jacinth Shell is not required but also highly recommended.

Playstyle

Playstyle for the Stinger Swarm Spiritborn Endgame

Spiritborn-Skill-Rasende-Klaue
Spiritborn-Skill-Vortex
Spiritborn-Skill-Geissel
Spiritborn-Skill-Panzerhaut
Spiritborn-Skill-Stachel
Spiritborn-Skill-Das-Raubtier

Playstyle and skill rotation against monsters

Use Rushing Claw for mobility and jumping from pack to pack.

If you are in the middle of a monster pack, cast Vortex and Scourge at the same time to slow, fear and pull in all enemies around you.

For the maximum amount of damage also cast Armored Hide and The Hunter ultimate right after that. This will significantly increase your Critical Strike Damage, if you are playing with the Redirected Force Aspect. The Hunter will also provide you with a lot of additional attack speed and damage vs. Injured enemies.

Then start spamming Stinger and watch the beautiful Swarms flying around and killing everything.

Playstyle and skill rotation against bosses

Do the same rotation against bosses except for The Hunter ultimate, which you want to use only in the beginning of the fight (to gain max. Ferocity) and the last time when the Boss drops its health below 35% for the Injured damage bonus.

How to fix Resource problems

Once you have found the Ring of the Midnight Sun with a decent roll, you do not have Resource problems anymore. I cannot recommend playing this build before that, since you will need to spam your Stinger a lot in order to get it to work.

Skills

Skills for the Stinger Swarm Spiritborn Endgame

Diablo 4 Stinger Swarm Spiritborn Endgame Skilltree

Spirit Hall

Spirit Hall for the Stinger Swarm Spiritborn Endgame

Icon Primary Spirit Hall: Gorilla

Primary Spirit Hall: Gorilla

Casting a Gorilla Skill deals X% Thorns to enemies you hit and grants a Barrier for X% of Maximum Life, up to X%, for X seconds.
All Skills are now also Gorilla Skills.

Icon Secondary Spirit Hall: Gorilla

Secondary Spirit Hall: Gorilla

Maximum Resolve increased by X. When you have at least X stacks of Resolve, you are Unstoppable.

Aspects

Aspects for the Stinger Swarm Spiritborn Endgame

Icon Aspect of Unyielding Hits

Aspect of Unyielding Hits

Offensive Spiritborn

Casting a Gorilla Skill adds X% of your Armor to all attacks for X seconds (capped at 1,500 weapon damage).

Imprint on: 1H Weapon 2H Weapon (+100%) Offhand Gloves Helm Chest Armor Pants Boots Rings Amulet (+50%)

Icon Aspect of Disobedience

Aspect of Disobedience

Defensive All Classes

You gain X% increased Armor for X seconds when you deal any form of damage, stacking up to X%.

Imprint on: 1H Weapon 2H Weapon (+100%) Offhand Gloves Helm Chest Armor Pants Boots Rings Amulet (+50%)

Icon Aspect of Apprehension

Aspect of Apprehension

Utility Spiritborn

Once an enemy is Slowed by at least X%, they also become Feared for X seconds. You deal X% increased damage to Feared enemies.

Imprint on: 1H Weapon 2H Weapon (+100%) Offhand Gloves Helm Chest Armor Pants Boots Rings Amulet (+50%)

Icon Aspect of Redirected Force

Aspect of Redirected Force

Offensive Spiritborn

Gain increased Critical Strike Damage equal to X% of your Block Chance. Blocking doubles this bonus for X seconds.

Imprint on: 1H Weapon 2H Weapon (+100%) Offhand Gloves Helm Chest Armor Pants Boots Rings Amulet (+50%)

Icon Aspect of Infestation

Aspect of Infestation

Offensive Spiritborn

Lucky Hit: Centipede Skills have up to a X% chance to spawn a Pestilent Swarm from the target which deals X Poison damage per hit. Pestilent Swarms now also deal X% of their Base damage as Poisoning damage over X seconds.

Imprint on: 1H Weapon 2H Weapon (+100%) Offhand Gloves Helm Chest Armor Pants Boots Rings Amulet (+50%)

Icon Aspect of Pestilence

Aspect of Pestilence

Offensive Spiritborn

Stinger spawns a Pestilent Swarm at its target location which deals X% of Stinger's Base damage per hit. Pestilent Swarms now last X% longer and spiral outwards.

Imprint on: 1H Weapon 2H Weapon (+100%) Offhand Gloves Helm Chest Armor Pants Boots Rings Amulet (+50%)

Items & Affixes

Items & Affixes for the Stinger Swarm Spiritborn Endgame

Unique Loyalty's Mantle

Loyalty's Mantle

Unique Helm

All Stats

Movement Speed

Damage Reduction

Ranks to Velocity


While your Spirit Hall choices match: Their bonusses are X% more potent. Skills of their Base Spirit gain X% Vigor Cost Reduction. Skills of their Base Spirit gain X% Cooldown Reduction.

Dropped by

Grigoire

Class

Spiritborn

Unique Jacinth Shell

Jacinth Shell

Unique Chest Armor

Maximum Life

Life On Hit

Damage Reduction while Injured

Ranks to Endurance


Spending Vigor Heals you for X% of your Maximum Life. Every second, your active Cooldowns each drain X% Maximum Life from you to reduce their duration by X seconds.

Dropped by

Lord Zir

Class

Spiritborn

Diablo 4 Item Type Gloves

Gloves

  • Stinger Ranks
  • Attack Speed
  • Critical Strike Chance
  • Dexterity
  • Aspect of Unyielding Hits
Icon Tempering Manual

Worldly Finesse

Offensive All Classes

  • Critical Strike Damage
  • Vulnerable Damage
  • Overpower Damage

Icon Tempering Manual

Centipede Innovation

Utility Spiritborn

  • Withering Fist Size
  • Stinger Size
  • Scourge Size
  • Touch of Death Swarm Duration

Diablo 4 Item Type Pants

Pants

  • Resistance to All Elements
  • Armor
  • Max Life
  • Dexterity
  • Aspect of Disobedience
Icon Tempering Manual

Worldly Endurance

Defensive All Classes

  • Maximum Life
  • Total Armor
  • Dodge Chance

Icon Tempering Manual

Worldly Fortune

Utility All Classes

  • Lucky Hit: Chance to Slow
  • Lucky Hit: Chance to Immobilize
  • Lucky Hit: Chance to Stun
  • Lucky Hit: Chance to Freeze

Diablo 4 Item Type Boots

Boots

  • Movement Speed
  • Resistance to All Elements
  • Armor
  • Dexterity
  • Aspect of Apprehension
Icon Tempering Manual

Eagle Innovation

Utility Spiritborn

  • Thunderspike Size
  • Vortex Size
  • Soar Size

Icon Tempering Manual

Natural Motion

Mobility All Classes

  • Movement Speed
  • Movement Speed for X Seconds After Killing an Elite
  • Mobility Cooldown Reduction
  • Evade Cooldown Reduction

Diablo 4 Item Type Amulet

Amulet

  • % Dexterity
  • Total Armor
  • Apex Ranks
  • Ravenous Ranks
  • Critical Strike Chance
  • Aspect of Redirected Force
Icon Tempering Manual

Worldly Endurance

Defensive All Classes

  • Maximum Life
  • Total Armor
  • Dodge Chance

Icon Tempering Manual

Worldly Finesse

Offensive All Classes

  • Critical Strike Damage
  • Vulnerable Damage
  • Overpower Damage

Unique Ring of the Midnight Sun

Ring of the Midnight Sun

Unique Ring

Fire Resistance

Lightning Resistance


Dexterity

Critical Strike Damage

Cooldown Reduction

Ranks to Mirage


When you Critically Strik, you regain X% of the Vigor you've spent in the last X seconds. Gain Counterattack's Passive Effect.

Dropped by

Grigoire

Class

Spiritborn

Diablo 4 Item Type Ring

2nd Ring

  • Dexterity
  • Attack Speed
  • Critical Strike Chance
  • Max Life
  • Aspect of Infestation
Icon Tempering Manual

Jaguar Efficiency

Resource Spiritborn

  • Thrash Resource Generation
  • The Hunter Cooldown Reduction
  • Incarnate Cooldown Reduction
  • Counterattack Charges

Icon Tempering Manual

Worldly Finesse

Offensive All Classes

  • Critical Strike Damage
  • Vulnerable Damage
  • Overpower Damage

Diablo 4 Item Type 2H Quarterstaff

Quarterstaff

  • Dexterity
  • Critical Strike Damage
  • Max Life
  • Aspect of Pestilence
Icon Tempering Manual

Centipede Augments

Weapons Spiritborn

  • Chance for Withering Fist to Deal Double Damage
  • Chance for Stinger to Extra Hit
  • Chance for The Devourer to Deal Double Damage
  • Primary Centipede Spirit Hall Potency

Icon Tempering Manual

Worldly Finesse

Offensive All Classes

  • Critical Strike Damage
  • Vulnerable Damage
  • Overpower Damage

Diablo 4 Item Type Helm

Helmet

  • Armor
  • Max Life
  • Dexterity
  • Defensive Ranks / Cooldown Reduction
  • Duelist's Aspect
Icon Tempering Manual

Worldly Endurance

Defensive All Classes

  • Maximum Life
  • Total Armor
  • Dodge Chance

Icon Tempering Manual

Worldly Fortune

Utility All Classes

  • Lucky Hit: Chance to Slow
  • Lucky Hit: Chance to Immobilize
  • Lucky Hit: Chance to Stun
  • Lucky Hit: Chance to Freeze

Note: You can also equip a legendary chest armor with the same affixes instead of the legendary helmet, depending on which Unique Items you are missing.

IMPORTANT: If you have trouble with capping out resistances in the beginning, you might also want to equip Tassets Of The Dawning Sky or Rakanoth’s Wake Boots instead of the recommended item slots.

Unique Heir of Perdition

Heir of Perdition

Mythic Unique Helm

+200% Damage to Angels and Demons


+20% Critical Strike Chance

+20% Lucky Hit Chance

+20% Movement Speed

+2 Ranks to Core Skills


Succumb to hatred and earn Mother’s Favor, increasing your damage dealt by 60%(x). Briefly steal Mother’s Favor from Nearby allies by slaughtering enemies.

Dropped by

Duriel, Andariel, Tormented Bosses

Class

All Classes

Runewords

Runewords for the Stinger Swarm Spiritborn Endgame

Note: If you are missing the required Runes, you can use Gemstones in the meantime.

1st Runeword (Helmet)

Icon Diablo 4 Rune Yul

Yul

Legendary Rune of Ritual

Gain: 50 Offering


Cast a Skill with a Cooldown.

Icon Diablo 4 Rune Gar

Gar

Magic Rune of Invocation

Required: 25 Offering

Cooldown: 1 Second


Gain X% Critical Strike Chance for X seconds, up to X%. (Overflow: Gain Multiple Stacks)

2nd Runeword (2H Weapon)

Icon Diablo 4 Rune Tam

Tam

Legendary Rune of Ritual

Gain: 25 Offering


Cast a non-Channeled Core Skill.

Icon Diablo 4 Rune Ohm

Ohm

Legendary Rune of Invocation

Required: 600 Offering

Cooldown: 2 Seconds


Evoke the Barbarian's War Cry, increasing your damage dealt. (Overflow: Increased Duration)

Gemstones

Gemstones for the Stinger Swarm Spiritborn Endgame

Icon Emerald

ChestEmerald

Weapons: Critical Strike Damage

Armor: Dexterity

Jewelry: Poison Resistance

Icon Sapphire

AmuletSapphire

Weapons: Vulnerable Damage

Armor: Willpower

Jewelry: Cold Resistance

Icon Amethyst

1st RingAmethyst

Weapons: Damage Over Time

Armor: Barrier Generation

Jewelry: Shadow Resistance

Icon Diamond

2nd RingDiamond

Weapons: Ultimate Damage

Armor: All Stats

Jewelry: Resistance to All Elements

Paragon-Board

Paragon-Board for the Stinger Swarm Spiritborn Endgame

Important notice:

  • Glyph Radius: To increase the radius of your Glyphs, you have to level them in the Pit. The starting radius is 3 boxes. At level 15, it increases to 4 boxes. At level 45, the radius is 5 boxes.
  • Skill Order: Start with the ESSENTIAL LAYOUT and rebuild it COMPLETELY to quickly access all the important Nodes and Glyphs. Only then switch to the FINAL LAYOUT and add the missing Nodes.

Board 1

Board 1 Glyphe Icon Colossal Colossal

2

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Diablo 4 Stinger Swarm Spiritborn Endgame Paragon V1-1
5 4 2 3 1

Icon Paragon Talent

Rare Glyph "Colossal"

Class: Spiritborn

For every 5 Strength purchased within range, you deal X% increased damage with Gorilla Skills.

Additional Bonus: You deal X% increased damage for each stack of Resolve you have.

Legendary Bonus: You deal X% increased damage to Close enemies.

Board 2: Sapping

Board 2: Sapping Glyphe Icon Spirit Spirit

3

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Diablo 4 Stinger Swarm Spiritborn Endgame Paragon V1-2
5 4 2 3 1

Icon Paragon Talent

Legendary Node "Sapping"

When you cast 3 Gorilla, Jaguar, Eagle, or Centipede skills with the same spirit in a row, restore X% of your Vigor and deal X% increased damage for X seconds.

Icon Paragon Talent

Rare Glyph "Spirit"

Class: Spiritborn

For every 5 Dexterity purchased within range, you deal X% increased Critical Strike Damage.

Additional Bonus: Lucky Hit: Critical Strikes increase the damage an enemy takes from you by X% for X seconds, up to X%.

Legendary Bonus: Increase damage to Elites by X%.

Board 3: Convergence

Board 3: Convergence Glyphe Icon Fitness Fitness

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2

Diablo 4 Stinger Swarm Spiritborn Endgame Paragon V1-3
5 4 2 3 1

Icon Paragon Talent

Legendary Node "Convergence"

You deal bonus damage equal to X% of your 2 highest bonuses to damage types combined, up to X% total.

Icon Paragon Talent

Rare Glyph "Fitness"

Class: Spiritborn

For every 5 Dexterity purchased within range, you deal X% increased Critical Strike Damage.

Additional Bonus: Skills that Critically Strike generate X Vigor.

Legendary Bonus: Increase Critical Strike Damage by X%.

Board 4: Revealing

Board 4: Revealing Glyphe Icon Consumption Consumption

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3

5

Diablo 4 Stinger Swarm Spiritborn Endgame Paragon V1-4
5 4 2 3 1

Icon Paragon Talent

Legendary Node "Revealing"

Lucky Hit: Up to a X% chance to Knock Down Vulnerable enemies. You deal X% increased damage to Crowd Controlled enemies.

Icon Paragon Talent

Rare Glyph "Consumption"

Class: Spiritborn

For every 5 Intelligence purchased within range, your Pestilent Swarms deal X% increased damage.

Additional Bonus: You deal X% increased damage each active Pestilent Swarm and Touch of Death swarm.

Legendary Bonus: Increase Poison damage by X%.

Board 5: In-Fighter

Board 5: In-Fighter Glyphe Icon Canny Canny

4

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Diablo 4 Stinger Swarm Spiritborn Endgame Paragon V1-5
5 4 2 3 1

Icon Paragon Talent

Legendary Node "In-Fighter"

When you Dodge or Block an attack you gain X% increased Attack Speed and X% increased Damage for X seconds, stacking up to X times.

Icon Paragon Talent

Rare Glyph "Canny"

Class: Rogue, Spiritborn

For every 5 Intelligence purchased within range, you deal X% increased Non-physical damage.

Additional Bonus: Non-Physical damage increases all the Non-Physical damage an enemy takes from you by X%, up to X%, for X seconds.

Legendary Bonus: Increase Non-Physical damage by X%.

Board 1

Board 1 Glyphe Icon Colossal Colossal

2

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Diablo 4 Stinger Swarm Spiritborn Endgame Paragon V2-1
5 4 2 3 1

Icon Paragon Talent

Rare Glyph "Colossal"

Class: Spiritborn

For every 5 Strength purchased within range, you deal X% increased damage with Gorilla Skills.

Additional Bonus: You deal X% increased damage for each stack of Resolve you have.

Legendary Bonus: You deal X% increased damage to Close enemies.

Board 2: Sapping

Board 2: Sapping Glyphe Icon Spirit Spirit

3

1

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Diablo 4 Stinger Swarm Spiritborn Endgame Paragon V2-2
5 4 2 3 1

Icon Paragon Talent

Legendary Node "Sapping"

When you cast 3 Gorilla, Jaguar, Eagle, or Centipede skills with the same spirit in a row, restore X% of your Vigor and deal X% increased damage for X seconds.

Icon Paragon Talent

Rare Glyph "Spirit"

Class: Spiritborn

For every 5 Dexterity purchased within range, you deal X% increased Critical Strike Damage.

Additional Bonus: Lucky Hit: Critical Strikes increase the damage an enemy takes from you by X% for X seconds, up to X%.

Legendary Bonus: Increase damage to Elites by X%.

Board 3: Convergence

Board 3: Convergence Glyphe Icon Fitness Fitness

4

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2

Diablo 4 Stinger Swarm Spiritborn Endgame Paragon V2-3
5 4 2 3 1

Icon Paragon Talent

Legendary Node "Convergence"

You deal bonus damage equal to X% of your 2 highest bonuses to damage types combined, up to X% total.

Icon Paragon Talent

Rare Glyph "Fitness"

Class: Spiritborn

For every 5 Dexterity purchased within range, you deal X% increased Critical Strike Damage.

Additional Bonus: Skills that Critically Strike generate X Vigor.

Legendary Bonus: Increase Critical Strike Damage by X%.

Board 4: Revealing

Board 4: Revealing Glyphe Icon Consumption Consumption

hide

3

5

Diablo 4 Stinger Swarm Spiritborn Endgame Paragon V2-4
5 4 2 3 1

Icon Paragon Talent

Legendary Node "Revealing"

Lucky Hit: Up to a X% chance to Knock Down Vulnerable enemies. You deal X% increased damage to Crowd Controlled enemies.

Icon Paragon Talent

Rare Glyph "Consumption"

Class: Spiritborn

For every 5 Intelligence purchased within range, your Pestilent Swarms deal X% increased damage.

Additional Bonus: You deal X% increased damage each active Pestilent Swarm and Touch of Death swarm.

Legendary Bonus: Increase Poison damage by X%.

Board 5: In-Fighter

Board 5: In-Fighter Glyphe Icon Canny Canny

4

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hide

Diablo 4 Stinger Swarm Spiritborn Endgame Paragon V2-5
5 4 2 3 1

Icon Paragon Talent

Legendary Node "In-Fighter"

When you Dodge or Block an attack you gain X% increased Attack Speed and X% increased Damage for X seconds, stacking up to X times.

Icon Paragon Talent

Rare Glyph "Canny"

Class: Rogue, Spiritborn

For every 5 Intelligence purchased within range, you deal X% increased Non-physical damage.

Additional Bonus: Non-Physical damage increases all the Non-Physical damage an enemy takes from you by X%, up to X%, for X seconds.

Legendary Bonus: Increase Non-Physical damage by X%.

Mercenaries

Mercenaries for the Stinger Swarm Spiritborn Endgame

Raheir

Skilltree Raheir
Icon Valiance

Valiance

When you would be damaged for at least X of your current Life at once, Raheir comes to your aid to negate the damage, Knock Down Close enemies for X seconds, and grant you Unstoppable for X seconds.

Icon Shield Charge

Shield Charge

Raheir rushes forward aggressively, dealing X% Physical damage and Taunting nearby enemies for X seconds. Selecting a Mercenary Core Skill alters their wielded Weapon and Basic Attack.
Weapon: Tower Shield
Basic Attack: Shield Bash
Raheir bashes enemies with a tower shield, dealing X% Physical damage and Fortifying you for X% of your Maximum Life.

Icon Raheir's Guard

Raheir's Guard

Raheir grants you X% Armor.

Icon Vanguard

Vanguard

Raheir Slows surrounding enemies by X%.

Icon Ground Slam

Ground Slam

Raheir brutalizes the ground, dealing X% Physical damage and Slowing enemies by X% for X seconds. Targets in the center of the slam are Slowed by X% instead.

Icon Raheir's Aegis

Raheir's Aegis

Raheir grants you X% Resistance to All Elements.

Icon Draw Fire

Draw Fire

When you use a Healing Potion, Raheir Taunts enemies around him for X seconds. Can only occur once every X seconds.

Icon Provoke

Provoke

Raheir Taunts enemies around you for X seconds. You gain X% Damage Reduction for each target, up to X%.

Icon Mocking Lure

Mocking Lure

You deal X% increased damage to enemies Taunted by Raheir.

Icon Iron Wolf's Ward

Iron Wolf's Ward

When Raheir's Valiance is triggered, he Knocks Back Close enemies and Taunts Distant enemies for X seconds. Raheir's Valiance Cooldown is reduced by X%.

Icon Crater

Crater

Raheir strikes the ground 3 times, each burst dealing X% Physical damage and Pulling In enemies. The final burst additionally deals X Physical damage and Stuns enemies for X seconds.

Icon Iron Wolf's Call

Iron Wolf's Call

When Raheir's Valiance is triggered, your next X Core Skills within X seconds deal X% increased damage and cost no Resource. Raheir's Valiance Cooldown is reduced by X%.

Icon Sundering Shield

Sundering Shield

Raheir's final Crater burst inflicts Vulnerable on enemies for X seconds.

Icon Bastion

Bastion

Raheir takes a protective position for X seconds, redirecting X% of the damage that would be dealt to surrounding allies to himself for X seconds. Bastion's initial cast also grants surrounding allies Unstoppable for X second.

Icon Inspiration

Inspiration

Enemies affected by Raheir's Ground Slam take X% increased damage. Allies affected by Raheir's Bastion deal X% increased damage.

Icon Iron Wolf's Virtue

Iron Wolf's Virtue

When Raheir's Valiance is triggered, he Heals you for X% of your Maximum Life. Raheir's Valiance Cooldown is reduced by X%.

Icon Shield Throw

Shield Throw

Raheir throws his shield, dealing X% Physical damage and Taunting enemies for X seconds. The shield bounces up to X times and cannot bounce to the same target twice.

Icon Iron Wolf's Arrival

Iron Wolf's Arrival

When Raheir's Valiance is triggered, he also casts Ground Slam and Shield Throw. Raheir's Valiance's Cooldown is reduced by X%.

Icon Consecrated Shield

Consecrated Shield

Raheir's Shield Throw Consecrates enemies for X seconds. Directly damaging a Consecrated enemy Heals you for X% of your Maximum Life, once per target.

Varyana

Mercenary Reinforcement

Reinforcement

Bloodthirst

Mercenary Trigger

Trigger

Stinger

Video Showcase

Video Showcase for the Stinger Swarm Spiritborn Endgame


Efficient Rogue

Efficient Rogue

Efficient Rogue is one of our Diablo 4 experts and specializes in endgame Rogue builds. If you have any questions about this build, feel free to ask him!

Changelog

Changelog

  • 10/07/24 – Optimized for Vessel of Hatred (Season 6)