Thunderspike Spiritborn Endgame Build for Diablo 4 Vessel of Hatred

Last update: 10/23/2024

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Index

General Notes

General Notes for the Thunderspike Spiritborn Build in Vessel of Hatred

Note: This endgame build has been optimized for Diablo 4 Vessel of Hatred (Season 6).

Thunderspike is a basic skill of the Spiritborn class, which causes a piercing blow in front of you. Its third attack has a larger radius and hits even more enemies. With the unique quarterstaff Sepazontec, Thunderspike's third attack is performed with every single hit, without you having to charge it up first. In addition, the weapon generates additional projectiles with every third attack.

This endgame build also utilizes an extremely high armor rating to maximize weapon damage with the Aspect of Unyielding Hits.

As a basic attack, Thunderspike costs no Resources and is very pleasant to play. You only have to use very few abilities. It is also able to farm Torment levels 3 and 4 completely without Mythic Uniques.

My Season 6 Rating for this Build
Vs. Monsters
Vs. Bosses
Defense
Mobility
Playstyle
Budget
Build vs. Grube

How well does this build perform in the Pit / Infernal Horde?

With well optimized items, high Pits are not a problem, as the build deals a lot of damage and is also very mobile. All enemies that get pulled in by Thunderspike get knocked down immediately, making this build very robust as long as monsters die quickly. In very high Pits, the Barrier of the Spirit Hall provides sufficient protection.

Build vs. Bosse

How well does this build perform against bosses?

If you are directly in front of the bosses, they will be hit by all three Thunderspike projectiles and die relatively quickly. However, the boss damage is not as high as with my Quill Volley endgame build.

Ab wann spielbar?

When is the build playable and which items do I need?

This endgame variant is only playable with the unique quarterstaff Sepazontec. The unique helmet Harmony of Ebeweka is also an important part of the build, which allows a lot of bonus damage. Check out my unique drop table to see where you can quickly farm these uniques.

Playstyle

Playstyle for the Thunderspike Spiritborn Endgame Build

Spiritborn-Skill-Segeln
Spiritborn-Skill-Panzerhaut
Spiritborn-Skill-Das-Raubtier
Spiritborn-Skill-Geissel
Spiritborn-Skill-Gegenangriff
Spiritborn-Skill-Donnerstachel

Playstyle and skill rotation against monsters

Use Soar to move around and make enemies vulnerable. As soon as you see enemies, use Thunderspike to pull them towards you. Pulled enemies get knocked down and take additional damage. It is therefore essential that you pull every group of elite enemies towards you instead of running into them.

Use your ultimate skill The Hunter as often as possible, as its cooldown is refreshed regularly when you kill enemies. Hunter renews your most recently used cooldown. When farming, it makes the most sense to renew your Soar to move faster. In high Pits, you should renew Armored Hide or Scourge.

Armored Hide gives you unstoppable and damage reduction through stacks of Resolve. Scourge increases your damage against crowd controlled enemies.

To maintain the buff from your Adaptive Stances Key Passive, which greatly increases your agility, you should use any non-eagle skill every five seconds. If everything is on cooldown, you can also use Counterattack for this purpose.

Playstyle and skill rotation against bosses

The skill rotation is similar against bosses, with only one difference: since you are not killing monsters, Hunter is not permanently active. Since the skill gives you a high damage bonus against injured enemies, you should only use it when the boss has only 35% of its health remaining.

You should also use your skills at regular intervals against bosses to maintain the buff of your Key Passive.

Skills

Skills for the Thunderspike Spiritborn Endgame Build

Diablo 4 Thunderspike Spiritborn Endgame Skilltree

Skill tree notes:

  • You won't be able to benefit from the bonuses of the passive skills that improve your Jaguar skills until you start wearing the unique helmet Harmony of Ebewaka.

Spirit Hall

Spirit Hall for the Thunderspike Spiritborn Endgame Build

Icon Primary Spirit Hall: Gorilla

Primary Spirit Hall: Gorilla

Casting a Gorilla Skill deals X% Thorns to enemies you hit and grants a Barrier for X% of Maximum Life, up to X%, for X seconds.
All Skills are now also Gorilla Skills.

Icon Secondary Spirit Hall: Jaguar

Secondary Spirit Hall: Jaguar

Maximum Ferocity increased by X. Gain X stack of Ferocity whenever you kill an enemy or damage a Boss.

Note: You need three different Spirits for the unique Harmonie of Ebeweka.

Aspects

Aspects for the Thunderspike Spiritborn Endgame Build

Icon Duelist's Aspect

Duelist's Aspect

Utility Spiritborn

Maximum Ferocity increased by X.

Imprint on: 1H Weapon 2H Weapon (+100%) Offhand Gloves Helm Chest Armor Pants Boots Rings Amulet (+50%)

With the Mythic armor Shroud of False Death, you imprint this aspect on your gloves and remove the Rapid Aspect.

Icon Rapid Aspect

Rapid Aspect

Offensive All Classes

Basic Skills gain X% Attack Speed.

Imprint on: 1H Weapon 2H Weapon (+100%) Offhand Gloves Helm Chest Armor Pants Boots Rings Amulet (+50%)

Icon Aspect of Disobedience

Aspect of Disobedience

Defensive All Classes

You gain X% increased Armor for X seconds when you deal any form of damage, stacking up to X%.

Imprint on: 1H Weapon 2H Weapon (+100%) Offhand Gloves Helm Chest Armor Pants Boots Rings Amulet (+50%)

Icon Aspect of the Moonrise

Aspect of the Moonrise

Offensive All Classes

Damaging an enemy with a Basic Skill grants you X% Attack Speed for X seconds, stacking up to X times. Upon reaching maximum stacks, you enter a Vampiric Bloodrage, gaining X% Basic Skill damage and X% Movement Speed for X seconds.

Imprint on: 1H Weapon 2H Weapon (+100%) Offhand Gloves Helm Chest Armor Pants Boots Rings Amulet (+50%)

Icon Aspect of Unyielding Hits

Aspect of Unyielding Hits

Offensive Spiritborn

Casting a Gorilla Skill adds X% of your Armor to all attacks for X seconds (capped at 1,500 weapon damage).

Imprint on: 1H Weapon 2H Weapon (+100%) Offhand Gloves Helm Chest Armor Pants Boots Rings Amulet (+50%)

Icon Aspect of Adaptability

Aspect of Adaptability

Resource All Classes

When cast below X% Maximum Resource, Basic Skills generate X of your Primary Resource, once per cast. When cast at or above X% Maximum Resource, Basic Skills deal X% increased damage.

Imprint on: 1H Weapon 2H Weapon (+100%) Offhand Gloves Helm Chest Armor Pants Boots Rings Amulet (+50%)

Items & Affixes

Items & Affixes for the Thunderspike Spiritborn Endgame Build

General tips about your Gear

  • Armor: You need a maximum of 1,000 armor. Anything above that is useless and has no effect. If you haven't reached your armor cap yet, adjust your equipment, gems and paragon talents accordingly.
  • Resistances: You need at least 70% to all resistances. If you have not yet reached these values, adjust your equipment, gems and paragon talents accordingly.
  • Affixes: Each item type has different properties (affixes) that are useful for this build. Some of these are mandatory, others are optional. Please pay attention to the following symbols:
! = Important Affix
= Masterwork Affix + Greater Affix

Note: The armor limit of 1,000 is not important for this build. You want to achieve up to 5,000 armor with the Aspect of Unyielding Hits.

Unique Harmony of Ebewaka

Harmony of Ebewaka

Unique Helm

All Stats

Movement Speed

Damage Reduction

Ranks to Velocity


According to your secondary Spirit Hall choice, your Skills are all additionally Jaguar, Eagle, Gorilla or Centipede Skills. Your Skills deal X% increased damage per Spirit type they have.

Dropped by

Beast in the Ice

Class

Spiritborn

Diablo 4 Item Type Chest Armor

Chest Armor

  • Armor
  • Life
  • Dexterity
  • Duelist's Aspect
Icon Tempering Manual

Spiritborn Recovery

Defensive Spiritborn

  • Touch of Death Healing Bonus
  • Ranks to Fueled
  • Ranks to Resilient

Icon Tempering Manual

Natural Schemes

Utility All Classes

  • Thorns
  • Crowd Control Duration
  • Barrier Generation

Diablo 4 Item Type Gloves

Gloves

  • Critical Strike Chance
  • Attack Speed
  • Armor
  • Life
  • Dexterity
  • Rapid Aspect
Icon Tempering Manual

Sharpened Finesse

Offensive All Classes

  • Basic Skill Damage
  • Core Skill Damage
  • Core Skill Damage

Icon Tempering Manual

Eagle Innovation

Utility Spiritborn

  • Thunderspike Size
  • Vortex Size
  • Soar Size

100% maximum

Diablo 4 Item Type Pants

Pants

  • Ranks to Thunderspike
  • Armor
  • Life
  • Dexterity
  • Aspect of Disobedience
Icon Tempering Manual

Spiritborn Recovery

Defensive Spiritborn

  • Touch of Death Healing Bonus
  • Ranks to Fueled
  • Ranks to Resilient

Icon Tempering Manual

Eagle Innovation

Utility Spiritborn

  • Thunderspike Size
  • Vortex Size
  • Soar Size

100% maximum

Unique Yen's Blessing

Yen's Blessing

Unique Boots

Maximum Evade Charges


All Stats

Movement Speed

Resistance to All Elements

Resource Generation


Casting a Skill has a X% chance to cast a Non-Mobility, Non-Ultimate Skill that is currently on Cooldown. Can only occur once every X seconds.

Dropped by

Lord Zir

Class

All Classes

Diablo 4 Item Type Amulet

Amulet

  • Armor
  • Ranks to Brilliance
  • Ranks to Furnace
  • Ranks to Apex
  • Ranks to Potent
  • Ranks to Unrestrained
  • Dexterity
  • Attack Speed
  • Life
  • Aspect of the Moonrise
Icon Tempering Manual

Sharpened Finesse

Offensive All Classes

  • Basic Skill Damage
  • Core Skill Damage
  • Core Skill Damage

Icon Tempering Manual

Spiritborn Recovery

Defensive Spiritborn

  • Touch of Death Healing Bonus
  • Ranks to Fueled
  • Ranks to Resilient

Diablo 4 Item Type Ring

Rings

  • Critical Strike Chance
  • Attack Speed
  • Dexterity
  • Life
  • Aspect of Adaptability
  • Aspect of Unyielding Hits
Icon Tempering Manual

Sharpened Finesse

Offensive All Classes

  • Basic Skill Damage
  • Core Skill Damage
  • Core Skill Damage

Icon Tempering Manual

Jaguar Efficiency

Resource Spiritborn

  • Thrash Resource Generation
  • The Hunter Cooldown Reduction
  • Incarnate Cooldown Reduction
  • Counterattack Charges

Unique Sepazontec

Sepazontec

Unique Quarterstaff

Blockchance


Dexterity

Basis Lucky Hit Chance

Chance for Basic Skills to Deal Double Damage

Ranks to Follow Through


Your Basic Skills deal X% increased damage and always use their 3rd attack. Every 3rd cast of a Basic Skill strikes three times.

Dropped by

Duriel, Andariel

Class

Spiritborn

Note: With the Mythic Armor, you must move the Duelist's Aspect from the chest armor to your gloves and remove the Rapid Aspect.

Unique Shroud of False Death

Shroud of False Death

Mythic Unique Chest Armor

+1 Ranks to All Passives


+160 All Stats

+800 Maximum Life

+333% Damage on Next Attack After Entering Stealth

11.1% Resource Generation


If you haven't attacked in the last 2 seconds, gain Stealth and 40%(+) Movement Speed.

Dropped by

Duriel, Andariel, Tormented Bosses

Class

All Classes

Runewords

Runewords for the Thunderspike Spiritborn Endgame Build

1st Runeword (Chest Armor)

Icon Diablo 4 Rune Xol

Xol

Legendary Rune of Ritual

Gain: 150 Offering


Evoke power from another Class.

Icon Diablo 4 Rune Que

Que

Rare Rune of Invocation

Required: 300 Offering

Cooldown: 1 Second


Evoke the Druid's Earthen Bulwark, granting yourself a Barrier. (Overflow: Increased Duration)

2nd Runeword (2H Weapon)

Icon Diablo 4 Rune Cir

Cir

Magic Rune of Ritual

Gain: 30 Offering


Cast the same non-Channeled Skill 3 times in a row.

Icon Diablo 4 Rune Wat

Wat

Rare Rune of Invocation

Required: 100 Offering

Cooldown: 1 Second


Evoke the Necromancer's Horrid Decrepify, Slowing enemies, reducing their damage, and letting you Execute them.

Note: The 1st Runeword gets triggered by the curses from the 2nd Runeword.

Gemstones

Gemstones for the Thunderspike Spiritborn Endgame Build

Icon Emerald

WeaponEmerald

Weapons: Critical Strike Damage

Armor: Dexterity

Jewelry: Poison Resistance

As long as you don't have the required runes.

Icon Emerald

ArmorEmerald

Weapons: Critical Strike Damage

Armor: Dexterity

Jewelry: Poison Resistance

Icon Amethyst

ArmorAmethyst

Weapons: Damage Over Time

Armor: Barrier Generation

Jewelry: Shadow Resistance

You should use 1 Amethyst and 3 Emeralds to create a 100% Barrier.

Icon Skull

JewelrySkull

Weapons: Life On Kill

Armor: Healing Received

Jewelry: Armor

Paragon Board

Paragon Board for the Thunderspike Spiritborn Endgame Build

Important notice:

  • Glyph Radius: To increase the radius of your Glyphs, you have to level them in the Pit. The starting radius is 3 boxes. At level 15, it increases to 4 boxes. At level 45, the radius is 5 boxes.
  • Skill Order: Start with the ESSENTIAL LAYOUT and rebuild it COMPLETELY to quickly access all the important Nodes and Glyphs. Only then switch to the FINAL LAYOUT and add the missing Nodes.

Board 1

Board 1 Glyphe Icon Revenge Revenge

2

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Diablo 4 Thunderspike Spiritborn Endgame Paragon V1-1
5 2 3 4 1

Icon Paragon Talent

Rare Glyph "Revenge"

Class: Barbarian, Spiritborn

Grants X% bonus to all Rare nodes within range.

Additional Bonus: Dealing Thorns damage to an enemy increases all damage it takes from you by X%, up to X%, for X seconds.

Legendary Bonus: Increase damage by X%.

Board 2: Sapping

Board 2: Sapping Glyphe Icon Canny Canny

3

1

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Diablo 4 Thunderspike Spiritborn Endgame Paragon V1-2
5 2 3 4 1

Icon Paragon Talent

Legendary Node "Sapping"

When you cast 3 Gorilla, Jaguar, Eagle, or Centipede skills with the same spirit in a row, restore X% of your Vigor and deal X% increased damage for X seconds.

Icon Paragon Talent

Rare Glyph "Canny"

Class: Rogue, Spiritborn

For every 5 Intelligence purchased within range, you deal X% increased Non-physical damage.

Additional Bonus: Non-Physical damage increases all the Non-Physical damage an enemy takes from you by X%, up to X%, for X seconds.

Legendary Bonus: Increase Non-Physical damage by X%.

Board 3: Convergence

Board 3: Convergence Glyphe Icon Exploit Exploit

4

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2

Diablo 4 Thunderspike Spiritborn Endgame Paragon V1-3
5 2 3 4 1

Icon Paragon Talent

Legendary Node "Convergence"

You deal bonus damage equal to X% of your 2 highest bonuses to damage types combined, up to X% total.

Icon Paragon Talent

Rare Glyph "Exploit"

Class: Rogue, Spiritborn

For every 5 Strength purchased within range, you deal X% increased damage to Vulnerable targets.

Additional Bonus: When an enemy is damaged by you, they become Vulnerable for X seconds. This cannot happen more than once every X seconds per enemy.

Legendary Bonus: Increase damage to Vulnerable targets by X%.

Board 4: Viscous Shield

Board 4: Viscous Shield Glyphe Icon Spirit Spirit

5

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3

Diablo 4 Thunderspike Spiritborn Endgame Paragon V1-4
5 2 3 4 1

Icon Paragon Talent

Legendary Node "Viscous Shield"

You do X% increased damage for each X% of your Maximum Life you have as a Barrier.

Icon Paragon Talent

Rare Glyph "Spirit"

Class: Spiritborn

For every 5 Dexterity purchased within range, you deal X% increased Critical Strike Damage.

Additional Bonus: Lucky Hit: Critical Strikes increase the damage an enemy takes from you by X% for X seconds, up to X%.

Legendary Bonus: Increase damage to Elites by X%.

Board 5: Revealing

Board 5: Revealing Glyphe Icon Talon Talon

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4

Diablo 4 Thunderspike Spiritborn Endgame Paragon V1-5
5 2 3 4 1

Icon Paragon Talent

Legendary Node "Revealing"

Lucky Hit: Up to a X% chance to Knock Down Vulnerable enemies. You deal X% increased damage to Crowd Controlled enemies.

Icon Paragon Talent

Rare Glyph "Talon"

Class: Spiritborn

For every 5 Dexterity purchased within range, you deal X% increased Damage with Eagle skills.

Additional Bonus: Your Eagle skills deal X% increased Critical Strike damage.

Legendary Bonus: Increase Lightning damage by X%.

Board 1

Board 1 Glyphe Icon Revenge Revenge

2

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Diablo 4 Thunderspike Spiritborn Endgame Paragon V2-1
2 3 4 5 1

Icon Paragon Talent

Rare Glyph "Revenge"

Class: Barbarian, Spiritborn

Grants X% bonus to all Rare nodes within range.

Additional Bonus: Dealing Thorns damage to an enemy increases all damage it takes from you by X%, up to X%, for X seconds.

Legendary Bonus: Increase damage by X%.

Board 2: Sapping

Board 2: Sapping Glyphe Icon Canny Canny

3

1

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Diablo 4 Thunderspike Spiritborn Endgame Paragon V2-2
2 3 4 5 1

Icon Paragon Talent

Legendary Node "Sapping"

When you cast 3 Gorilla, Jaguar, Eagle, or Centipede skills with the same spirit in a row, restore X% of your Vigor and deal X% increased damage for X seconds.

Icon Paragon Talent

Rare Glyph "Canny"

Class: Rogue, Spiritborn

For every 5 Intelligence purchased within range, you deal X% increased Non-physical damage.

Additional Bonus: Non-Physical damage increases all the Non-Physical damage an enemy takes from you by X%, up to X%, for X seconds.

Legendary Bonus: Increase Non-Physical damage by X%.

Board 3: Convergence

Board 3: Convergence Glyphe Icon Exploit Exploit

4

hide

2

Diablo 4 Thunderspike Spiritborn Endgame Paragon V2-3
2 3 4 5 1

Icon Paragon Talent

Legendary Node "Convergence"

You deal bonus damage equal to X% of your 2 highest bonuses to damage types combined, up to X% total.

Icon Paragon Talent

Rare Glyph "Exploit"

Class: Rogue, Spiritborn

For every 5 Strength purchased within range, you deal X% increased damage to Vulnerable targets.

Additional Bonus: When an enemy is damaged by you, they become Vulnerable for X seconds. This cannot happen more than once every X seconds per enemy.

Legendary Bonus: Increase damage to Vulnerable targets by X%.

Board 4: Viscous Shield

Board 4: Viscous Shield Glyphe Icon Spirit Spirit

hide

5

3

Diablo 4 Thunderspike Spiritborn Endgame Paragon V2-4
2 3 4 5 1

Icon Paragon Talent

Legendary Node "Viscous Shield"

You do X% increased damage for each X% of your Maximum Life you have as a Barrier.

Icon Paragon Talent

Rare Glyph "Spirit"

Class: Spiritborn

For every 5 Dexterity purchased within range, you deal X% increased Critical Strike Damage.

Additional Bonus: Lucky Hit: Critical Strikes increase the damage an enemy takes from you by X% for X seconds, up to X%.

Legendary Bonus: Increase damage to Elites by X%.

Board 5: Revealing

Board 5: Revealing Glyphe Icon Talon Talon

hide

hide

4

Diablo 4 Thunderspike Spiritborn Endgame Paragon V2-5
2 3 4 5 1

Icon Paragon Talent

Legendary Node "Revealing"

Lucky Hit: Up to a X% chance to Knock Down Vulnerable enemies. You deal X% increased damage to Crowd Controlled enemies.

Icon Paragon Talent

Rare Glyph "Talon"

Class: Spiritborn

For every 5 Dexterity purchased within range, you deal X% increased Damage with Eagle skills.

Additional Bonus: Your Eagle skills deal X% increased Critical Strike damage.

Legendary Bonus: Increase Lightning damage by X%.

Mercenaries

Mercenaries for the Thunderspike Spiritborn Endgame Build

Raheir

Skilltree Raheir
Icon Valiance

Valiance

When you would be damaged for at least X of your current Life at once, Raheir comes to your aid to negate the damage, Knock Down Close enemies for X seconds, and grant you Unstoppable for X seconds.

Icon Shield Charge

Shield Charge

Raheir rushes forward aggressively, dealing X% Physical damage and Taunting nearby enemies for X seconds. Selecting a Mercenary Core Skill alters their wielded Weapon and Basic Attack.
Weapon: Tower Shield
Basic Attack: Shield Bash
Raheir bashes enemies with a tower shield, dealing X% Physical damage and Fortifying you for X% of your Maximum Life.

Icon Raheir's Guard

Raheir's Guard

Raheir grants you X% Armor.

Icon Vanguard

Vanguard

Raheir Slows surrounding enemies by X%.

Icon Ground Slam

Ground Slam

Raheir brutalizes the ground, dealing X% Physical damage and Slowing enemies by X% for X seconds. Targets in the center of the slam are Slowed by X% instead.

Icon Raheir's Aegis

Raheir's Aegis

Raheir grants you X% Resistance to All Elements.

Icon Draw Fire

Draw Fire

When you use a Healing Potion, Raheir Taunts enemies around him for X seconds. Can only occur once every X seconds.

Icon Provoke

Provoke

Raheir Taunts enemies around you for X seconds. You gain X% Damage Reduction for each target, up to X%.

Icon Mocking Lure

Mocking Lure

You deal X% increased damage to enemies Taunted by Raheir.

Icon Iron Wolf's Ward

Iron Wolf's Ward

When Raheir's Valiance is triggered, he Knocks Back Close enemies and Taunts Distant enemies for X seconds. Raheir's Valiance Cooldown is reduced by X%.

Icon Crater

Crater

Raheir strikes the ground 3 times, each burst dealing X% Physical damage and Pulling In enemies. The final burst additionally deals X Physical damage and Stuns enemies for X seconds.

Icon Iron Wolf's Call

Iron Wolf's Call

When Raheir's Valiance is triggered, your next X Core Skills within X seconds deal X% increased damage and cost no Resource. Raheir's Valiance Cooldown is reduced by X%.

Icon Sundering Shield

Sundering Shield

Raheir's final Crater burst inflicts Vulnerable on enemies for X seconds.

Icon Bastion

Bastion

Raheir takes a protective position for X seconds, redirecting X% of the damage that would be dealt to surrounding allies to himself for X seconds. Bastion's initial cast also grants surrounding allies Unstoppable for X second.

Icon Inspiration

Inspiration

Enemies affected by Raheir's Ground Slam take X% increased damage. Allies affected by Raheir's Bastion deal X% increased damage.

Icon Iron Wolf's Virtue

Iron Wolf's Virtue

When Raheir's Valiance is triggered, he Heals you for X% of your Maximum Life. Raheir's Valiance Cooldown is reduced by X%.

Icon Shield Throw

Shield Throw

Raheir throws his shield, dealing X% Physical damage and Taunting enemies for X seconds. The shield bounces up to X times and cannot bounce to the same target twice.

Icon Iron Wolf's Arrival

Iron Wolf's Arrival

When Raheir's Valiance is triggered, he also casts Ground Slam and Shield Throw. Raheir's Valiance's Cooldown is reduced by X%.

Icon Consecrated Shield

Consecrated Shield

Raheir's Shield Throw Consecrates enemies for X seconds. Directly damaging a Consecrated enemy Heals you for X% of your Maximum Life, once per target.

Varyana

Mercenary Reinforcement

Reinforcement

Bloodthirst

Mercenary Trigger

Trigger

Thunderspike

Video Showcase

Video Showcase for the Thunderspike Spiritborn Endgame Build

Changelog

Changelog

  • 10/18/24 – Fully optimized for patch 2.0.3
  • 10/11/24 – Skilltree corrections
  • 09/29/24 – Optimized for Vessel of Hatred (Season 6)