Burning Aether Speed Farming Guide for Diablo 4 Season 6

Last update: 11/20/2024

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Since Diablo 4 Season 6, you can farm Burning Aether in the Infernal Horde arena, which you can then exchange for valuable items, materials and gold. Depending on the arena tier, you have to survive a certain number of monster waves and defeat the High Council at the end.

During each wave, you collect Burning Aether from various events that are regularly triggered by killing monsters. You can see when such an event starts by the progress bar on the right-hand side of your screen.

At the end of each wave, you can choose one of three Hellborne Boons, which make the subsequent waves more challenging, but at the same time give you additional Aether by completing events. However, each Hellborne Boon is more or less effective when it comes to collecting the highest possible amount of Burning Aether in an Infernal Horde run.

In my tier list below, I'll show you which Hellborn Boons you should pick to efficiently farm Burning Aether in the Infernal Horde arena.

Hellborne Boons Tier-List

The Best Hellborne Boons to Farm Burning Aether in Diablo 4

Efficiency Hellborn Boons Banes & Boons
1 Very good The Summoned Hellborne
  • Hellborne are hunting you
  • Hellborne grant +1 Aether
2 Very good The Surging Hellborne
  • +1 Hellborne when spawned
  • Hellborne grant +1 Aether
3 Very good The Exalted Hellborn
  • Hellborne damage +25%
  • Hellborn grant +1 Aether
4 Very good The Surging Elite
  • Chance for Elite Doubled
  • Aether Fiends grant +2 Aether
5 Very good The Exalted Hordes
  • Aether Events spawn 50% faster
6 Good The Exalted Elite
  • Elite damage +25%
  • Aether Fiends grant +2 Aether
7 Good The Unstoppable Elite
  • Elites are unstoppable
  • Aether Fiends grant +2 Aether
8 Good The Burning Rain
  • Hellfire rains upon you
  • At the end of each wave spawn 3-9 Aether
9 Good The Burning Hellborne
  • Hellfire now spawns Hellborne
  • Hellborne +2 Aether
10 Neutral The Withered Wanderer
  • -10% All Resistances
  • Fell Council +15 Aether
11 Neutral The Exhausted Wanderer
  • Evade Cooldown +2 seconds
  • Fell Council +15 Aether
12 Neutral The Exalted Council
  • Fell Council damage +50%
  • Fell Council +15 Aether
13 Neutral The Stalking Devil
  • An Infernal Demon has your scent
  • Slay it to gain +25 Aether
14 Neutral The Exalted Masses
  • Aetheric Mass damage +25%
  • Aetheric Mass grants +1 Aether
15 Neutral The Draining Spires
  • Soulspires drain Life
  • Soulspires grant 2x Aether
16 Neutral The Invigorating Hellborn
  • Hellborn damage +25%
  • Slaying Hellborn invigorates you
17 Bad The Corrupting Spires
  • Soulspires pull foes inward
18 Bad The Aether Rush
  • Normal monster damage +25%
  • Gathering Aether increases movement speed
19 Bad The Gorging Masses
  • Slaying Aetheric Mass slows you
  • While slowed this way, you have unlimited resources
20 Bad The Bursting Fiends
  • Elite damage +25%
  • Aether Fiends explode and damage foes
21 Bad The Bursting Masses
  • Masses deal unavoidable damage
  • Spawns an Aetheric Mass at wave start
22 Very bad The Summoned Lords
  • Aether Lords now spawn
  • They grant +3 Aether
23 Very bad The Teeming Masses
  • Masses spawn an Aether Lord on death
  • Aether Lords grant +3 Aether
24 Very bad The Insatiable Spires
  • Soulspires require 2x kills
  • Soulspires grant 2x Aether